Open yopaseopor opened 6 years ago
In short answer is no. In longer words, it is not problem with textures but see object itself. The problem is that shoreline is huge and very complicated polygon (multi). My application is simple and I don't support any working details management, so all object are rendered at once. For that reason, rendering complete see shoreline is simply not possible because it is much to complicated. Of course it could be done but that involve huge re-design of application and lot of work and time. Time which I currently don't have.
I don't know if I 'm doing right but when I use the plugin with the sea...I cannot see it, I see ground as you can see in this capture.
https://i.imgur.com/OmSiKB9.jpg
https://imgur.com/xgoMjKs
Would be possible to attach the sea to the textures of Kendzi3D ?