Closed sparisi closed 1 year ago
Added render_mode="rgb_array" as in Gym. Render uses the same color palette as human mode. Env can be wrapped around Gym wrapper to learn from pixels by doing
render_mode="rgb_array"
human
import minatar import gym from gym.wrappers.pixel_observation import PixelObservationWrapper env = gym.make('MinAtar/Seaquest-v1', render_mode='rgb_array') env = PixelObservationWrapper(env, pixels_only=True)
Observations size is (10, 10, 3) and can be resize using Gym wrappers. Upscaling works well.
Added
render_mode="rgb_array"
as in Gym. Render uses the same color palette ashuman
mode. Env can be wrapped around Gym wrapper to learn from pixels by doingObservations size is (10, 10, 3) and can be resize using Gym wrappers. Upscaling works well.