the event manager now keeps track of the current camera view as a string in Event Manager
bills only remain if in the play area
bills can be moved out of the play area in edit view
bills are raised when grabbed in edit view
slight adjustments to the dollar prefab colliders
slight adjustment to the boxcollider (bounds) in the scene
Special Note: the game will give an error if a bill is dragged to the submission trigger but that is fine for now because money should be grouped on submission view
P.S. I also changed the market price script to be "Order" as it will hold all of the order logic which I will work on tomorrow
Special Note: the game will give an error if a bill is dragged to the submission trigger but that is fine for now because money should be grouped on submission view
P.S. I also changed the market price script to be "Order" as it will hold all of the order logic which I will work on tomorrow