Hello,
I have encountered an issue when importing the asset from Blender to Unity.
I'm following the tutorial present in the documentation with a custom asset, it seems that every time I import any .obj from blender to tressFX (hair from OBJ) all values return 0.
Hello, I have encountered an issue when importing the asset from Blender to Unity. I'm following the tutorial present in the documentation with a custom asset, it seems that every time I import any .obj from blender to tressFX (hair from OBJ) all values return 0.
Here's the result.
(Blender 2.78, Unity 5.5)