kenny-designs / MechEngine

The goal of this project is to create an RTS-styled game engine. Inspired by works such as Starcraft, Warcraft, Company of Heroes, etc...
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GUI for Editing and Testing #10

Open kenny-designs opened 8 years ago

kenny-designs commented 8 years ago

Loading in models, testing features, etc.... are all done by altering code. As of right now, this is okay. However, there needs to be a level editor. An easy and graphical way to drop in units, scenery, set objectives, and all that jazz. One of the goals behind the Mech Engine is to allow those with no real experience with programming the ability to get creative and make a game in the RTS style. Also, having a GUI makes it easier to test things.

kenny-designs commented 7 years ago

I'm going to use the win32 API for the GUI. I've been teaching myself some basic things like incorporating menus and the like. I've also refrained from using visual studio during these studies but instead vim and g++. It's been quite the learning experience and I shall implement what I've been learning soon.