Open kenny-designs opened 8 years ago
A note to myself for having animated models work in the engine.
All models must be in the .x format in order to work. Blender has an add on that will allow you to export the mesh as a .x file. However, if that mesh has an armature then you must export both the model and the armature. Having just the mesh will allow you to load in the model but any animation you've created with the armature will not work.
Accumulate a few sample 3D models that have basic animations for moving, attacking, etc... These will simply be stock units to go with the engine for testing combat and such.