keplersj / BoatCraft

Rails had their turn, now out to the Minecraftian seas.
MIT License
6 stars 7 forks source link

Build Instructions #177

Closed CliffracerX closed 10 years ago

CliffracerX commented 10 years ago

I'm not 100% sure on how ForgeGradle works, but right now I would say there ought to be a install help spot in the readme.

keplersj commented 10 years ago

I'll handle it. Right now BoatCraft is in the process of releasing a 2.0 pre-release and soon after a stable official 2.0. This will require some of the packaging and installation to be restructured slightly. I'm planning to have it set up so that you can pick and choose which content you would like to install so that you can have slimmer installations. So for a simple Vanilla installation you would simply have to install BoatCraft: Core and BoatCraft: Compatibility: Vanilla. Currently you can clone the repo and run ./gradlew assemble on a *Nix System or gradlew.bat assemble on a Windows system, this will download all of the dependencies and build all of the modules together into one package, and run the resulting files from /build/libs in a Minecraft Forge 1.7.2 environment, and use everything that is built and ready to go currently.

keplersj commented 10 years ago

As well soon we will have a custom Continuous Integration and Artifact Publishing Server to automatically build and release binaries of BoatCraft as changes are made to the code-base.

CliffracerX commented 10 years ago

Ah, good.

Thanks for clarifying!

On Wed, Feb 12, 2014 at 10:54 PM, Kepler Sticka-Jones < notifications@github.com> wrote:

As well soon we will have a custom Continuous Integration and Artifact Publishing Server to automatically build and release binaries of BoatCraft as changes are made to the code-base.

Reply to this email directly or view it on GitHubhttps://github.com/Open-Code-Developers/BoatCraft/issues/177#issuecomment-34946131 .

-may teh codez be werff u

keplersj commented 10 years ago

We will of course accept pull requests with the changes made to the read me with the changes you would like to see, as long as they are applicable and correct of course.

CliffracerX commented 10 years ago

I have no clue how to use ForgeGradle, it baffled me when I saw it, so I probably can't help. Sorry. :(

However, it's awesome to see a boat-enhancing mod, we need more of those! :)

On Wed, Feb 12, 2014 at 11:00 PM, Kepler Sticka-Jones < notifications@github.com> wrote:

We will of course accept pull requests with the changes made to the read me with the changes you would like to see, as long as they are applicable and correct of course.

Reply to this email directly or view it on GitHubhttps://github.com/Open-Code-Developers/BoatCraft/issues/177#issuecomment-34946391 .

-may teh codez be werff u

keplersj commented 10 years ago

Don't worry about it, thank you for your interest and if you have any ideas and suggestions, please, don't hesitate in posting them as issues here. Easiest and best way for us to track ideas, the code accompanying them, and when they will be released.

CliffracerX commented 10 years ago

Alright! :D

BTW, I would like to know (as I haven't had a chance to look through the code yet): Is there going to be sailboats, proper sailboats? As I enjoy sailboats.

On Wed, Feb 12, 2014 at 11:04 PM, Kepler Sticka-Jones < notifications@github.com> wrote:

Don't worry about it, thank you for your interest and if you have any ideas and suggestions, please, don't hesitate in posting them as issues here. Easiest and best way for us to track ideas, the code accompanying them, and when they will be released.

Reply to this email directly or view it on GitHubhttps://github.com/Open-Code-Developers/BoatCraft/issues/177#issuecomment-34946509 .

-may teh codez be werff u

keplersj commented 10 years ago

Yes. In The Adventure at Sea Milestone there are plans to make Sails a mountable object on Boat-objects (Dinghies, Water Boards, Kayaks, and Canoes).

keplersj commented 10 years ago

Yes, Sails are marked with Issue #118