keplersj / BoatCraft

Rails had their turn, now out to the Minecraftian seas.
MIT License
6 stars 7 forks source link

NOVA #252

Open viliml opened 9 years ago

viliml commented 9 years ago

What's your plan? How do you plan to implement stuff in a generic voxel game? Sure, it has blocks, entities, recipes, basically everything you would need, but you still need textures for the game... Do you plan to have an extra addon specially for each voxel game, with the core being generic, in NOVA?

keplersj commented 9 years ago

No real plan. Just a bit of an experiment. If I come up with a plan you'll be first to know. On Feb 2, 2015 10:16 AM, "Vilim Lendvaj" notifications@github.com wrote:

What's your plan? How do you plan to implement stuff in a generic voxel game? Sure, it has blocks, entities, recipes, basically everything you would need, but you still need textures for the game... Do you plan to have an extra addon specially for each voxel game, with the core being generic, in NOVA?

— Reply to this email directly or view it on GitHub https://github.com/Open-Code-Developers/BoatCraft/issues/252.