Closed Gerrygames closed 2 years ago
Can you please explain why you've changed the code this way? Are you clearing the knockback hashmap every single tick??
Vouch for this change, OCM's velocity module has issues with many external plugins.
Fixed with caf99eb59e894ba6a143cbcbcf671203128476cb
Sometimes? the PlayerVelocityEvent is not called after the EntityDamageByEntityEvent. This leads to the knockback that remains in the playerKnockbackHashMap to be applied later when it should't. https://www.youtube.com/watch?v=t43PhgVQSpM