Closed rayzr522 closed 1 year ago
When we get the DamageModifiers in first place, they are already filtered by isApplicable
- filtering again before applying should not make any difference. The actual problem lies in the DefenceUtils class on line 133, where the absorption modifier is always added even if it was not in the original DamageModifiers set.
gotcha, tysm :) clearly i didn't look closely enough! closing
closes #639