Closed hsnrdin closed 3 months ago
Can you elaborate on what you mean? Combat delay has nothing to do with lava
Can you elaborate on what you mean? Combat delay has nothing to do with lava
well when having
enabled: false
# The hit delay to apply. Default for 1.9+ is 20 ticks (1 second)
playerDelay: 0
mobDelay: 0
on 0 ,0 lava, fire, berries anything that deals dammage get 0 delay as well
hello
Well of course. You set the attack frequency to 0. This changes how long a player is invulnerable for after receiving damage, which includes all kinds of damage. This is a built-in minecraft mechanic, see the link below for more information.
Information
[Server Log](https://mclo.gs/NzzGDeK)
config.yml
Problem Description
when making hit cooldown for players and mobs 0 even lava and berries and anything in game will have 0 cooldown lava getting very op and kills so fast
To Reproduce
Steps to reproduce the behavior: 1. 2. 3. ### Expected Behaviourhitting players and mobs should have 0 cooldown and any other thing should have normal cooldown like lava bushes ect
Actual Behaviour
lava and other entities have 0 damage cooldown on players