Open josegoust opened 4 weeks ago
Please enable debug mode in the config and repeat the test. It's possible some of those clicks were overdamage, which wouldn't display a hurt animation but would still count as a use of the weapon.
OK, probally tomorrow
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 40.00 (was: 40.00) for Monkey_D_Capita2 in mode old
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 40.00 (was: 40.00) for M3ddyMax in mode old
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 40.00 (was: 40.00) for _NlF in mode old
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 40.00 (was: 40.00) for Max in mode old
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 40.00 (was: 40.00) for ZappyCraft in mode old
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 40.00 (was: 40.00) for KimgDemon in mode old
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 40.00 (was: 40.00) for _Unknowwnn_ in mode old
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 40.00 (was: 40.00) for EFP_Regulus in mode old
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 40.00 (was: 40.00) for Aero_Games in mode old
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 4.00 (was: 4.00) for Onzlxs in mode new
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 40.00 (was: 40.00) for Rokk03 in mode old
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 40.00 (was: 40.00) for SplashWax in mode old
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 40.00 (was: 40.00) for EduardoHorizon in mode old
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 40.00 (was: 40.00) for abcdefgh in mode old
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 40.00 (was: 40.00) for D_rozzz in mode old
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 40.00 (was: 40.00) for TX_MTHZ in mode old
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 40.00 (was: 40.00) for yLokinhOPOUCAS in mode old
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 4.00 (was: 4.00) for sanioMTB in mode new
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 40.00 (was: 40.00) for Slaadee in mode old
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 40.00 (was: 40.00) for gracinhar in mode old
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 40.00 (was: 40.00) for MysticWoIf in mode old
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 40.00 (was: 40.00) for Monkey_D_Capitao in mode old
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 40.00 (was: 40.00) for zJuanzz in mode old
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 40.00 (was: 40.00) for alfss in mode old
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 40.00 (was: 40.00) for LuiShow in mode old
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 40.00 (was: 40.00) for kiritolipe in mode old
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 40.00 (was: 40.00) for Jynixx in mode old
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 40.00 (was: 40.00) for Zenn_ in mode old
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 4.00 (was: 4.00) for yLilZeldris in mode new
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 40.00 (was: 40.00) for WeyT in mode old
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackCooldown] Setting attack speed to 4.00 (was: 4.00) for Luna91 in mode new
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] Skipping loading regeneration potion
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] Skipping loading strong_regeneration potion
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] Skipping loading long_regeneration potion
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] Skipping loading swiftness potion
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] Skipping loading strong_swiftness potion
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] Skipping loading long_swiftness potion
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] Skipping loading leaping potion
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] Skipping loading strong_leaping potion
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] Skipping loading long_leaping potion
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackFrequency] No modeset found for RTP MUNDO
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackFrequency] No modeset found for MCTOP LENHADOR
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackFrequency] No modeset found for MCTOP MINE
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackFrequency] No modeset found for MCTOP HERBA
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackFrequency] No modeset found for MCTOP ARCO
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackFrequency] No modeset found for MCTOP ESPADA
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackFrequency] No modeset found for MCTOP MACHADO
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackFrequency] No modeset found for CIT-b27d26b179be
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackFrequency] No modeset found for CIT-4f552718fcbe
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackFrequency] No modeset found for CIT-3de5ab4f5192
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackFrequency] No modeset found for
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackFrequency] No modeset found for CIT-78de2c4f8328
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackFrequency] No modeset found for CIT-f31e23644b2c
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackFrequency] No modeset found for CIT-47c17ec5d6ba
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackFrequency] No modeset found for CIT-90abe4a2ec0b
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackFrequency] No modeset found for CIT-a473f2b2fcfa
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackFrequency] No modeset found for CIT-b7045c49f2b2
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackFrequency] No modeset found for CIT-06a2a1a358eb
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackFrequency] No modeset found for CIT-89ea4c6c4104
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackFrequency] No modeset found for CIT-24a1c56a0bd6
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackFrequency] No modeset found for CIT-307f265dd103
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackFrequency] No modeset found for CIT-6e65c02bb293
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackFrequency] No modeset found for CIT-01976fd28a72
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleAttackFrequency] No modeset found for CIT-ec8683148fd0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: 0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: 0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: 0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Set last damage back to 16.75
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldToolDamage] Weapon material: NETHERITE_AXE
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] Old tool damage: 10.0 New: 8.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 8.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 8.0 *= 0.2 + 1.0^2 * 0.8
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 8.0 *= 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 8.75 *= 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 16.75 <= 16.75
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Set last damage to 0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: 0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 4.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 4.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 4.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: 0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: 0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: 0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldToolDamage] Weapon material: AIR
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 4.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 4.0 *= 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Overdamage: 4.0 - 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Last damage 1.0 new damage: 4.0 applied: 3.0 ticks: 10 /16
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 3.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 3.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 3.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: 0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: 0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: 0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: 0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: 0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 1.0
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Set last damage to 0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: 0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Set last damage back to 4.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: 0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: 0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: 0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: 0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 4.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 4.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 4.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: 0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: 0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: 0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: 0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: 0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Set last damage back to 16.75
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldToolDamage] Weapon material: NETHERITE_AXE
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] Old tool damage: 10.0 New: 8.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 8.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 8.0 *= 0.2 + 1.0^2 * 0.8
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 8.0 *= 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 8.75 *= 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 16.75
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 16.75
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 16.75
[23:35:50] [Server thread/INFO]: Named entity EntityCreeper['Creeper (66)'/709324, uuid='a9664c50-832d-475f-8b37-1a5c0289038a', l='ServerLevel[world]', x=-8695.30, y=67.13, z=-7975.30, cpos=[-544, -499], tl=81, v=true] died: Creeper (66) was slain by EFP_Regulus using [MACHADO DRAGAO BRANCO]
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Set last damage to 0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BASE: 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] BLOCKING: null
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR: 0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] RESISTANCE: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ARMOUR ENCHS: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] ABSORPTION: -0.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [ModuleOldArmourStrength] Final damage after defence calc: 1.0
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Non-entity damage, using default last damage
[23:35:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
Sometimes spam: non-entity damage, using default last damage. What is this?
What u think?
Sometimes spam: non-entity damage, using default last damage. What is this?
That just means you got damaged by an environmental source (e.g. cactus, fall damage)
Do you need any more logs or something?
Fixed?
I have the same issue, ended up making a custom plugin to fix this.
I have the same issue, ended up making a custom plugin to fix this.
Do you have the code for that plugin somewhere? Could be useful for fixing this in OCM
When I hit a player, the durability is changing by click, not by hit
Information
Server Log
config.yml
Problem Description
To Reproduce
Steps to reproduce the behavior: 1. Click many times in a player 2. After this, look the durability 3. ### Expected BehaviourThe durability need to be changed by hit
Actual Behaviour
The durability is changing by clicks
Youtube Video: https://youtu.be/HjKfcbRkwa0