Closed kerrambit closed 1 year ago
Setters are planned for now. Access to attributes is not anyhow limited.
Created square, circle and rectangle objects. A lot of work was done on rendering (double buffering). Rendering of circle is strange (looks like meteorite which actually is not bad for the game).
Done.
draw.h & draw.c - Create object structs and bind function which prints object's pixels to pixel's buffer
The biggest problem is the implementation of the rendering itself, or more the system of it so the transitions are as smooth as possible.