Before creating an issue, please make sure you have checked the following:
[X] This issue does not appear without Chunks Fade In installed.
[X] All my mods (not only Chunks Fade In) are up-to-date.
[X] Similar issue had not already been reported before in the issue tracker.
What happened?
As the title says:
Something in the mod seemingly makes the armor stand's position on the UI scale on the player's current coordinates; at a certain point the armor stand would be cut off and stop rendering altogether. If you pay attention to this clip you can see the armor stand element move as I get pushed by the water:
Before creating an issue, please make sure you have checked the following:
What happened?
As the title says:
Something in the mod seemingly makes the armor stand's position on the UI scale on the player's current coordinates; at a certain point the armor stand would be cut off and stop rendering altogether. If you pay attention to this clip you can see the armor stand element move as I get pushed by the water:
https://streamable.com/qil80b
Bug is observed to occur even with just the latest patches for Sodium and CFI
Steps to reproduce
Just open up the smithing table UI
Logs
No response
Crash Report
No response