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keshav2010
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ProtoAnimator
A Small keyframe based animator tool for designing rough 2D sprite-based animations quickly for presentation purposes.
MIT License
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Add layers and ability to change rendering order for elements within specific layer & layers itself.
#20
keshav2010
opened
4 years ago
0
Rotation needs to be around center point
#19
keshav2010
closed
5 years ago
0
Sprites disappear randomly upon adding new frame
#18
keshav2010
closed
5 years ago
0
Rotate & scale sprites in editor window
#17
keshav2010
opened
5 years ago
1
Timeline not showing first-frame on startup
#16
keshav2010
opened
5 years ago
0
Ability to view Animation (play/pause) within the application
#15
keshav2010
closed
5 years ago
0
MPEG/MOVIE EXPORT : FFMPEG integration [Basic]
#14
keshav2010
opened
5 years ago
0
GIF Export
#13
keshav2010
closed
4 years ago
1
Add status bar to show information about current frame and other widget related help
#12
keshav2010
opened
6 years ago
0
Frame traversal & deletion via timeline widget
#11
keshav2010
closed
6 years ago
0
Implement new widget to display list of existing items in the active scene
#10
keshav2010
opened
6 years ago
0
Ability to drag items around
#9
keshav2010
closed
6 years ago
0
New Frame-Initialization pipeline needs to be implemented
#8
keshav2010
closed
6 years ago
2
Application Crashes on Quit, whenever SpritePropertyEditor Dialog is initialized during runtime
#7
keshav2010
closed
6 years ago
1
SpritePropertyEditorDialog deletes the originalSpritePixmap pointer which makes it necessary to dynamically reinitialize spritePixmap for each object.
#6
keshav2010
opened
6 years ago
0
QRectF AnimatableSpriteItem::boundingRect() const method : application crash when dereferencing spritePixmap
#5
keshav2010
closed
6 years ago
1
New sprite importing system without centralized sprite bank
#4
keshav2010
closed
6 years ago
0
Implement a timeline for traversing frames
#3
keshav2010
closed
6 years ago
0
Need to improve implementation / program structure
#2
keshav2010
closed
6 years ago
1
Items added into the spriteBank/objectGraph not being rendered in the frame
#1
keshav2010
closed
6 years ago
0