Closed avivazran closed 4 years ago
Hello, I just checked out the: Godot Engine v3.2.1.stable and built everything from scratch with no errors. Will investigate more but the plugin seems to be building fine on v3.2.1.
Thanks
I can confirm 3.2.1-stable built without any problems on me too. I am building in ubuntu 18.0.4 for linux + windows + android. Never tried for ios or mac btw.
the official github repo seems to contain source code only for godot3.2, while the official site provides a zipped installer for versions 3.2.1 and 3.2.2 but not the source code itself for those versions. can someone please provide a download link for the src codes?
Just check out the git repository from Godot and set your branch to 3.2.1.
Thanks
Confirmed successful build with godot 3.2.1 windows 64 bit. thank you!
Output
$ scons platform=windows bite=64 scons: Reading SConscript files ... Configuring for Windows: target=debug, bits=default Found MSVC version 14.2, arch amd64, bits=64 Checking for C header file mntent.h... (cached) no scons: done reading SConscript files. scons: Building targets ... Compiling ==> modules\creaturegodot\creaturegodot.cpp creaturegodot.cpp modules\creaturegodot\creaturegodot.cpp(456): error C2653: 'VS': is not a class or namespace name modules\creaturegodot\creaturegodot.cpp(456): error C3861: 'get_singleton': identifier not found modules\creaturegodot\creaturegodot.cpp(831): error C2039: 'REAL': is not a member of 'Variant' D:\Software\Godot\godot\core/variant.h(77): note: see declaration of 'Variant' modules\creaturegodot\creaturegodot.cpp(831): error C2065: 'REAL': undeclared identifier modules\creaturegodot\creaturegodot.cpp(831): error C2660: 'ClassDB::add_property': function does not take 3 arguments D:\Software\Godot\godot\core/class_db.h(353): note: see declaration of 'ClassDB::add_property' modules\creaturegodot\creaturegodot.cpp(832): error C2039: 'REAL': is not a member of 'Variant' D:\Software\Godot\godot\core/variant.h(77): note: see declaration of 'Variant' modules\creaturegodot\creaturegodot.cpp(832): error C2065: 'REAL': undeclared identifier modules\creaturegodot\creaturegodot.cpp(832): error C2660: 'ClassDB::add_property': function does not take 3 arguments D:\Software\Godot\godot\core/class_db.h(353): note: see declaration of 'ClassDB::add_property' scons: *** [modules\creaturegodot\creaturegodot.windows.tools.64.obj] Error 2 scons: building terminated because of errors.