Closed juliolitwin closed 4 years ago
Hi,
Yes, here has a little version for C#, but is a broken one and suggests don't use it for the production environment as some modules aren't finished.
Right now, normally C# version is used with Unity for the client-side.
Totaly you don't worry C++, using C++ on NF is really easy, don't need to worry about memory, don't need to worry pointer and don't need "new" objects, it's simpler than c #.
Thanks,
Do you know any games already in production using NoahGameFrame?
Many, most of is in China market.
Hi @ketoo ,
My impression or was there a little version of NoahGameFrame in C#? If yes, has the C# version been dropped?
It would be great to have a version of NoahGameFrame, it is an excellent framework but in C# it would make it a lot easier. xD
Regards.