A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
头文件: NFIPluginManager.h line: 173
FindModule内有对字符串进行处理, typeid.name()的返回值有多余字符。 因为 FindModule 和 AddModule 的字符串不一致,所以会出现再次添加 已存在module 的情况