ketoo / NoahGameFrame

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
https://github.com/ketoo/NoahGameFrame/wiki
Apache License 2.0
3.92k stars 1.09k forks source link

MacOSX #268

Open Cunoo opened 3 years ago

Cunoo commented 3 years ago

i have question can be installed on macbook ?

ketoo commented 3 years ago

Sure thing.

The only thing you need to do is to follow the tutorial at WIKI.

https://github.com/ketoo/NoahGameFrame/wiki

Cunoo commented 3 years ago

Sure thing.

The only thing you need to do is to follow the tutorial at WIKI.

https://github.com/ketoo/NoahGameFrame/wiki

thanks for reply but i only see linux or windows tutorial ... i need followed linux tutorial ? or ?

ketoo commented 3 years ago

The Linux tutorial will work.

BTW, Clion is a good tool and can be used as an IDE; moreover, it supports to import Cmake project. As a result, you could use Clion on MAC by importing the Cmake project.

Cunoo commented 3 years ago

The Linux tutorial will work.

BTW, Clion is a good tool and can be used as an IDE; moreover, it supports to import Cmake project. As a result, you could use Clion on MAC by importing the Cmake project.

can i used only with c++ ?? i only know c++ i domt want use c#

ketoo commented 3 years ago

Sure, you don't need to use C#, it's a C++ framework.

Cunoo commented 3 years ago

Sure, you don't need to use C#, it's a C+= framework.

but scripting its c# ?? its unity and unity has c# not Lua or ?

ketoo commented 3 years ago

Scripting is Lua, C# is for unity, you could use unity or unreal as you like, but if you are using Unity, you can't avoid using C#.

Cunoo commented 3 years ago

Scripting is Lua, C# is for unity, you could use unity or unreal as you like, but if you are using Unity, you can't avoid using C#.

and scripting cannot be c++ ?