ketoo / NoahGameFrame

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
https://github.com/ketoo/NoahGameFrame/wiki
Apache License 2.0
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fixed bug: NFSceneModule::EnterSceneCondition function always return zero #269

Closed 908760230 closed 3 years ago

ketoo commented 3 years ago

Thanks for your PR.