A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
cleaned the compile warnings. (99%, level 3 on VC2019)
specially
NFMessageDefine
project to level 2, because those code auto gen. byprotobuf
.hiredis
project.