A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
只支持U3D的引擎客户端。
随着UE4的流行,是不是考虑做一个UE4的客户端SDK