ketoo / NoahGameFrame

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
https://github.com/ketoo/NoahGameFrame/wiki
Apache License 2.0
3.92k stars 1.09k forks source link

remove unnecessary thread lock #317

Closed wicwe closed 3 years ago

wicwe commented 3 years ago

mxProcessFunctor is just modify when component init in main thread