ketoo / NoahGameFrame

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
https://github.com/ketoo/NoahGameFrame/wiki
Apache License 2.0
3.92k stars 1.09k forks source link

Make a game like bomberman clone #319

Open paulocoutinhox opened 3 years ago

paulocoutinhox commented 3 years ago

Hi,

I want convert my game like bomberman to use a better server implementation that support socket and websocket.

It can be done with this framework?

image

Thanks.

ketoo commented 3 years ago

Surething.

Please let me know before you starting the convert job as I can help you to set up the game server.

paulocoutinhox commented 3 years ago

Hi,

Thanks.

What you recommend for starting?

ketoo commented 3 years ago

Hi Paulo,

My recommendation is to learn this framework from the tutorial cases and the unity client that framework provided.

Actually, I know it's a bit hard as it focuses on the commercial game with complex design, but I will do that support job if you have any questions during this phase, so just keep learning you will get the experience of developing a commercial project. If just want to do a demo I think your Go code is great(I have read it).