Open dumblob opened 4 years ago
Right now kui
will work on web (via WASM) with WebGL, if it doesn't already. If I were to guess I'd say it would work fine for most modern phones, but testing would be required.
However it may use more power due to its use of WebGL for rendering, but investigation would be needed to find out if that's the case.
Is one of the goals of this library to be web compatible? I mean, can we compile it to JS (or WASM) and make it work efficiently (in terms of speed and power consumption) in browsers of modestly modern mobile devices (say those having Android 9 or iOS 13)?