kevancress / MeasureIt_ARCH

MeasureIt_ARCH is an addon for Blender, that adds tools to create design documentation and technical drawings that can be previewed within Blender's 3D viewport, and exported as images, vector graphics or .dxf files. Read the Doc's here:
https://kevancress.github.io/MeasureIt_ARCH/
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not compatible with macOS Metal Backend #267

Closed cekuhnen closed 6 months ago

cekuhnen commented 8 months ago

Traceback (most recent call last): File "/Applications/Blender.app/Contents/Resources/3.6/scripts/modules/addon_utils.py", line 333, in enable mod = import(module_name) File "/Users/ez5554/Library/Application Support/Blender/3.6/scripts/addons/MeasureIt_ARCH-development/init.py", line 78, in from . import measureit_arch_main File "/Users/ez5554/Library/Application Support/Blender/3.6/scripts/addons/MeasureIt_ARCH-development/measureit_arch_main.py", line 34, in from .measureit_arch_geometry import clear_batches, update_text, draw3d_loop, preview_dual, check_obj_vis File "/Users/ez5554/Library/Application Support/Blender/3.6/scripts/addons/MeasureIt_ARCH-development/measureit_arch_geometry.py", line 100, in triShader = gpu.types.GPUShader( Exception: Shader Compile Error, see console for more details

kevancress commented 6 months ago

Duplicate of https://github.com/kevancress/MeasureIt_ARCH/issues/263