Online multiplayer is currently broken because Skyway.io has gone down. I thought about removing the multiplayer altogether, but I have an idea that will fix it. We should move back to using the Peer.js library like we used to use, replacing Skyway.io. This move should be fairly trivial, because Skyway.io is a fork of Peer.js. Then, we could set up a Peer.js matching server, as I believe that the Peer.js public servers are down. I'll take a look at this sometime in the future.
In the mean time, we should disable the online multiplayer buttons.
Online multiplayer is currently broken because Skyway.io has gone down. I thought about removing the multiplayer altogether, but I have an idea that will fix it. We should move back to using the Peer.js library like we used to use, replacing Skyway.io. This move should be fairly trivial, because Skyway.io is a fork of Peer.js. Then, we could set up a Peer.js matching server, as I believe that the Peer.js public servers are down. I'll take a look at this sometime in the future.
In the mean time, we should disable the online multiplayer buttons.