Closed CelMur closed 10 months ago
LobbyName is removed and replaced with lobbyId. When a new lobby is created the 'name' (id) is checkt. If it already exists the creation is abondoned and the player recieves a notification. (currently the notifikation might not be displayed properly since no ui handler is setup yet)
Currently the name of the lobby also serves as ID :/
Instead a unique ID has to be generated when a lobby is created