Closed GoogleCodeExporter closed 9 years ago
Fixed in r916 (multiplayer).
Original comment by andromin...@gmail.com
on 15 Mar 2015 at 11:06
How was this fixed? I don't see the changes in the change log
Original comment by PieBan...@gmail.com
on 15 Mar 2015 at 12:08
A) is fixed in r917 (r916 didn't upload correct): If no action is left action
cards are equal to victory cards (don't pick if better cards are available)
B) isn't fixed: It's very difficult (advisor reveals platinum, chapel, curse:
your choice?)
Before solving B) we need a better algorithm for discarding cards when opps
played attacks like militia (spoils are worth more than zero, keep curses for
trashers, keep province for tournament, ...). militia_attack_cardsToKeep() is
very bad.
Original comment by andromin...@gmail.com
on 20 Apr 2015 at 9:42
Original issue reported on code.google.com by
PieBan...@gmail.com
on 29 Sep 2014 at 1:28