kevinortegren / zombieshroom

Large game project
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Mysterious collision crash that only happened once #97

Closed thomasjevskij closed 10 years ago

thomasjevskij commented 10 years ago

Once when a player collided with an ability spawn point the game crashed. At pointer1->m_collisions->insert(std::make_pair(pointer2->m_entity, info)); in RootPhysics.cpp. Have not been able to replicate. Just FYI. (currently line 116)

thomasjevskij commented 10 years ago
  1. DoesObjectExist() did not check externallyControlled objects.
  2. Removal of objects had incorrect indices and if statements.