Closed thomasjevskij closed 10 years ago
Once when a player collided with an ability spawn point the game crashed. At pointer1->m_collisions->insert(std::make_pair(pointer2->m_entity, info)); in RootPhysics.cpp. Have not been able to replicate. Just FYI. (currently line 116)
Once when a player collided with an ability spawn point the game crashed. At pointer1->m_collisions->insert(std::make_pair(pointer2->m_entity, info)); in RootPhysics.cpp. Have not been able to replicate. Just FYI. (currently line 116)