Open kevinpliang opened 3 years ago
Not sure why this is happening when the game is so small, maybe we should look into optimizing fly code or maybe getting rid of textures.
putting this here for future reference: https://docs.godotengine.org/en/3.0/tutorials/3d/3d_performance_and_limitations.html
Not sure why this is happening when the game is so small, maybe we should look into optimizing fly code or maybe getting rid of textures.