When importing an FBX with embedded textures, the scene.Textures is empty and
doesn't contain the data of the textures. Is this a known limitation of
Assimp/AssimpNet or is there an option to properly import the texture data?
Using AssimpNet 3.2.0
Thanks
Guy
Original issue reported on code.google.com by nidog...@gmail.com on 23 Apr 2015 at 5:23
Original issue reported on code.google.com by
nidog...@gmail.com
on 23 Apr 2015 at 5:23