Closed andrewgdotcom closed 6 years ago
Re #19. This change allows layers to be distributed as individual include files and marshalled into a layer stack usimg a comparatively simple config file.
Understood. I want to think carefully about this, as it's going to affect the docs. I suspect we may want to end up with two "standard" firmware codebases. One that matches, as closely as possible, what we ship on the hardware and one that's optimized for messing around.
On Wed, Oct 25, 2017 at 1:06 PM, Andrew Gallagher notifications@github.com wrote:
Re #19 https://github.com/keyboardio/Model01-Firmware/issues/19. This change allows layers to be distributed as individual include files and marshalled into a layer stack usimg a comparatively simple config file.
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I second the two firmware idea - we could perhaps include some extra stuff in the second that makes messing around easier (thinking about Focus & EEPROM-Keymap here). O:)
Considering that @obra has already expanded the sketch to include optional layer definitions, is this worth revisiting? At the very least I think we should put layouts and module definitions in separate files...
Yes, it's 100% worth reviewing and improving.
I do think that -some- layouts should be in the default sketch (QWERTY and the user's custom sketch), since that's 99% of what most folks will ever look at. But I'd love to improve things for everybody else, too. ᐧ
On Tue, Sep 25, 2018 at 8:46 AM Andrew Gallagher notifications@github.com wrote:
Considering that @obra https://github.com/obra has already expanded the sketch to include optional layer definitions, is this worth revisiting? At the very least I think we should put layouts and module definitions in separate files...
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I'm happy to trash this PR and start again, if there is an agreed plan. The first step (and most important for me) would be to break out the current layout definitions from master into a standalone but monolithic keymaps.h
file, leaving the rest of the logic untouched. We can come back to the question of which keymaps should be included (and how) in another ticket. Would this be OK?
I like the idea of a separate keymaps.h
file, makes it easier to navigate the main sketch too.
OK, I'll close this because the branch has diverged too much and open another issue. Will link here.
Factor out keymap layers into separate files to aid mixing and matching customisations