keylase / nvidia-patch

This patch removes restriction on maximum number of simultaneous NVENC video encoding sessions imposed by Nvidia to consumer-grade GPUs.
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GEFORCE GAME READY DRIVER (496.13) #440

Open Anuruddha094 opened 3 years ago

Anuruddha094 commented 3 years ago

Nvidia has released GEFORCE GAME READY DRIVER 496.13. Please release a patch for it.

Thank you for your hard work. cheers

Khazaztroph commented 3 years ago

also wating for a patch on 496.13

reloxx13 commented 3 years ago

NVIDIA made bigger changes and generating the patch is failing now. Stick to previous version (472.12) for now. A fix could take time as the origin dev @keylase is inactive and i dont know if @Snawoot is able to fix it.

Anuruddha094 commented 3 years ago

@reloxx13 thank you very much for the update. I was really wonder why patch is delaying. Hopefully @Snawoot will find a away otherwise @keylase has to come back to project for sometime. I hope somebody will figure it out soon. Thank you everyone who is contributing to this project.

Cheers

Jaybonaut commented 3 years ago

NVIDIA made bigger changes and generating the patch is failing now. Stick to previous version (472.12) for now. A fix could take time as the origin dev @keylase is inactive and i dont know if @Snawoot is able to fix it.

Uh oh. I hope our heroes will return!

ninbura commented 3 years ago

Dang, yeah really bad timing with Windows 11 coming out, would be nice to run an officially supported driver.

Can't be mad at anyone since this is a free project, but I hope someone steps up to figure this out 🙏

illnyang commented 3 years ago

NVIDIA made bigger changes and generating the patch is failing now. Stick to previous version (472.12) for now. A fix could take time as the origin dev @keylase is inactive and i dont know if @Snawoot is able to fix it.

I took a look at the new binaries myself, nothing was changed in regards to NvENC and NvFBC checks.

In the meantime, I encourage you to check out my project which aims to be a future-proof alternative to patch.sh & patch-fbc.sh: illnyang/nvlax

Works fine with 470-496, not sure about other versions.

reloxx13 commented 3 years ago

NVIDIA made bigger changes and generating the patch is failing now. Stick to previous version (472.12) for now. A fix could take time as the origin dev @keylase is inactive and i dont know if @Snawoot is able to fix it.

I took a look at the new binaries myself, nothing was changed in regards to NvENC and NvFBC checks.

In the meantime, I encourage you to check out my project which aims to be a future-proof alternative to patch.sh & patch-fbc.sh: illnyang/nvlax

Works fine with 470-496, not sure about other versions.

no windows support. the hex addresses changed and thats why creating the patch fails (for the windows driver).

illnyang commented 3 years ago

NVIDIA made bigger changes and generating the patch is failing now. Stick to previous version (472.12) for now. A fix could take time as the origin dev @keylase is inactive and i dont know if @Snawoot is able to fix it.

I took a look at the new binaries myself, nothing was changed in regards to NvENC and NvFBC checks. In the meantime, I encourage you to check out my project which aims to be a future-proof alternative to [patch.sh](http://patch.sh) & [patch-fbc.sh](http://patch-fbc.sh): illnyang/nvlax Works fine with 470-496, not sure about other versions.

no windows support. the hex addresses changed and thats why creating the patch fails (for the windows driver).

Ohhhh, you were talking about Windows drivers. My bad. I will add Windows support later, since my KVM+gpu-passthrough setup got fucked and I didn't bother to fix it.

illnyang commented 3 years ago

@reloxx13 My patcher now supports Windows binaries, you would need to compile it under WSL. You can let me know if it works for you, because my KVM setup is still fucked :D