Open guido-z opened 8 years ago
A mi me sigue pasando, si quieren mostramos el lunes con otra pc
A mi me pasa cuando le doy click a "2 jugadores" :
Exception in thread "JavaFX Application Thread" java.lang.NullPointerException at com.sun.javafx.scene.control.skin.MenuBarSkin.lambda$new$383(MenuBarSkin.java:304) at javafx.event.WeakEventHandler.handle(WeakEventHandler.java:79) at com.sun.javafx.event.CompositeEventHandler$WeakEventFilterRecord.handleCapturingEvent(CompositeEventHandler.java:312) at com.sun.javafx.event.CompositeEventHandler.dispatchCapturingEvent(CompositeEventHandler.java:98) at com.sun.javafx.event.EventHandlerManager.dispatchCapturingEvent(EventHandlerManager.java:223) at com.sun.javafx.event.EventHandlerManager.dispatchCapturingEvent(EventHandlerManager.java:180) at com.sun.javafx.event.CompositeEventDispatcher.dispatchCapturingEvent(CompositeEventDispatcher.java:43) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:52) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114) at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74) at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:54) at javafx.event.Event.fireEvent(Event.java:198) at javafx.scene.Scene$ClickGenerator.postProcess(Scene.java:3470) at javafx.scene.Scene$ClickGenerator.access$8100(Scene.java:3398) at javafx.scene.Scene$MouseHandler.process(Scene.java:3766) at javafx.scene.Scene$MouseHandler.access$1500(Scene.java:3485) at javafx.scene.Scene.impl_processMouseEvent(Scene.java:1762) at javafx.scene.Scene$ScenePeerListener.mouseEvent(Scene.java:2494) at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:380) at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:294) at java.security.AccessController.doPrivileged(Native Method) at com.sun.javafx.tk.quantum.GlassViewEventHandler.lambda$handleMouseEvent$354(GlassViewEventHandler.java:416) at com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock(QuantumToolkit.java:389) at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(GlassViewEventHandler.java:415) at com.sun.glass.ui.View.handleMouseEvent(View.java:555) at com.sun.glass.ui.View.notifyMouse(View.java:937) at com.sun.glass.ui.gtk.GtkApplication._runLoop(Native Method) at com.sun.glass.ui.gtk.GtkApplication.lambda$null$49(GtkApplication.java:139) at java.lang.Thread.run(Thread.java:745)
No tenés otra pc para probar? Igual sí, mejor que el lunes usemos otra.
2016-11-16 21:54 GMT-03:00 wjma notifications@github.com:
A mi me pasa cuando le doy click a "2 jugadores" : Exception in thread "JavaFX Application Thread" java.lang.NullPointerException at com.sun.javafx.scene.control.skin.MenuBarSkin.lambda$new$ 383(MenuBarSkin.java:304) at javafx.event.WeakEventHandler.handle(WeakEventHandler.java:79) at com.sun.javafx.event.CompositeEventHandler$WeakEventFilterRecord. handleCapturingEvent(CompositeEventHandler.java:312) at com.sun.javafx.event.CompositeEventHandler.dispatchCapturingEvent( CompositeEventHandler.java:98) at com.sun.javafx.event.EventHandlerManager.dispatchCapturingEvent( EventHandlerManager.java:223) at com.sun.javafx.event.EventHandlerManager.dispatchCapturingEvent( EventHandlerManager.java:180) at com.sun.javafx.event.CompositeEventDispatcher.dispatchCapturingEvent( CompositeEventDispatcher.java:43) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent( BasicEventDispatcher.java:52) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent( EventDispatchChainImpl.java:114) at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74) at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:54) at javafx.event.Event.fireEvent(Event.java:198) at javafx.scene.Scene$ClickGenerator.postProcess(Scene.java:3470) at javafx.scene.Scene$ClickGenerator.access$8100(Scene.java:3398) at javafx.scene.Scene$MouseHandler.process(Scene.java:3766) at javafx.scene.Scene$MouseHandler.access$1500(Scene.java:3485) at javafx.scene.Scene.impl_processMouseEvent(Scene.java:1762) at javafx.scene.Scene$ScenePeerListener.mouseEvent(Scene.java:2494) at com.sun.javafx.tk.quantum.GlassViewEventHandler$ MouseEventNotification.run(GlassViewEventHandler.java:380) at com.sun.javafx.tk.quantum.GlassViewEventHandler$ MouseEventNotification.run(GlassViewEventHandler.java:294) at java.security.AccessController.doPrivileged(Native Method) at com.sun.javafx.tk.quantum.GlassViewEventHandler.lambda$ handleMouseEvent$354(GlassViewEventHandler.java:416) at com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock( QuantumToolkit.java:389) at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent( GlassViewEventHandler.java:415) at com.sun.glass.ui.View.handleMouseEvent(View.java:555) at com.sun.glass.ui.View.notifyMouse(View.java:937) at com.sun.glass.ui.gtk.GtkApplication._runLoop(Native Method) at com.sun.glass.ui.gtk.GtkApplication.lambda$null$49( GtkApplication.java:139) at java.lang.Thread.run(Thread.java:745)
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@wjma A mi también.
@ldtg en tu maquina todo Bien?
El video lo filme desde mi PC de escritorio, pero la aplicación corría en mi notebook.
PD: en mi PC de escritorio funciona bien (y las 2 están configuradas igual)
En la mia anda bien creo
A partir de la catástrofe (?) que tuvimos ayer en la entrega me dispuse a reproducir el leak en mi casa. Resultado: hace casi tres horas que dejé abierta una instancia del juego y el uso de memoria se mantiene prácticamente constante (y muy bajo). Hice la prueba en todas las escenas, pero me enfoqué en la de elegir el equipo, que fue en donde explotó todo el lunes. Después pruben ustedes para asegurarnos de que el programa esté funcionando bien.