kgar / foundry-vtt-tidy-5e-sheets

D&D 5e sheet layouts for Foundry VTT, focused on a clean UI, user ergonomics, and extensibility.
https://kgar.github.io/foundry-vtt-tidy-5e-sheets/
MIT License
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dnd5e: Actor Sheet Inline Activities #766

Open kgar opened 2 weeks ago

kgar commented 2 weeks ago

The default actor sheets present Activities inline when expanding item summaries: image

Parity:

For Tidy 5e Sheets, achieve feature parity plus

Some things to remember:

A1exanderWebb commented 2 weeks ago

As a thought for independent columns used for activities, I believe that the most important information (in my opinion) is, from most to least important:

  1. Uses/resource costs, good to quickly to know if the activity is usable at a glance
  2. Activation costs, (action/bonus action/reaction etc.), good to quickly parse to see how different activities fit into your turn

The above are the highest priority because they are widely applicable and determine whether an ability can be used at all at a given moment, making them the most important to parse with a glance.

  1. Targets,
  2. Range,

These features determine how useful an activity is in many situations, and are almost universally useful fields to all activities.

  1. Damage
  2. Save/DC

These are still quite useful, but not nearly universal, as there are many activities that do not deal damage or require saves. I know for my personal use only about half of activities would be likely to deal damage or require a save, and most damaging/save related activities would be the primary activity for the given item, open that information to effective display elsewhere.