Logging this one, initially, as a 'heads up'. Asteroids render in the wrong place on the Z axis (wrt camera). The game runs at 3fps when stereo is enabled under nVidia 'auto-stereo' system. Many other issues when alleg is played in stereo.
I have significant experience in this field and would like alleg to work natively/properly in a stereoscopic environment. However, I have no D3D. Anyone who is prepared to talk '3D' is welcome to discuss.
Imported from trac ticket #25, created by SilentRogue on 01-05-2010 at 10:58, last modified: 11-22-2011 at 20:35
Ello folks.
Logging this one, initially, as a 'heads up'. Asteroids render in the wrong place on the Z axis (wrt camera). The game runs at 3fps when stereo is enabled under nVidia 'auto-stereo' system. Many other issues when alleg is played in stereo.
I have significant experience in this field and would like alleg to work natively/properly in a stereoscopic environment. However, I have no D3D. Anyone who is prepared to talk '3D' is welcome to discuss.
Imported from trac ticket #25, created by SilentRogue on 01-05-2010 at 10:58, last modified: 11-22-2011 at 20:35