Closed GoogleCodeExporter closed 9 years ago
This issue was updated by revision r533.
Added dummy initializations in order to be able to show a working demo
Original comment by q3a...@gmail.com
on 25 Apr 2012 at 10:20
Original comment by q3a...@gmail.com
on 25 Apr 2012 at 11:49
This issue was updated by revision r537.
Added more dummy initializations
Original comment by q3a...@gmail.com
on 25 Apr 2012 at 11:51
This issue was updated by revision r539.
Added Update method with documentation in Ball class
Original comment by q3a...@gmail.com
on 26 Apr 2012 at 12:08
This issue was updated by revision r546.
Updated the ball Update method
Original comment by q3a...@gmail.com
on 26 Apr 2012 at 9:18
This issue was updated by revision r548.
Removed unused variable
Original comment by q3a...@gmail.com
on 26 Apr 2012 at 9:20
This issue was updated by revision r555.
Fixed the dummy initializations after the friction was added to the X component
Original comment by q3a...@gmail.com
on 26 Apr 2012 at 9:53
This issue was updated by revision r556.
Set the constants value for max and min velocities. These values were
determined by the team by trial and error
Committed by Cena and Badr
Original comment by q3a...@gmail.com
on 26 Apr 2012 at 9:57
This issue was updated by revision r562.
Added method draw and added a customModel to class Ball
Added in the constructor of class Environment3 graphics device and
ContentManager
and resolved conflict
By C1,C2
Original comment by q3a...@gmail.com
on 26 Apr 2012 at 10:51
This issue was updated by revision r575.
changed the class user to public
Committed by Cena and Badr
Original comment by q3a...@gmail.com
on 26 Apr 2012 at 12:16
This issue was updated by revision r576.
changed the class MKinect to public
Committed by Cena and Badr
Original comment by q3a...@gmail.com
on 26 Apr 2012 at 12:20
This issue was updated by revision r577.
changed the dummy values
Committed by C1,C2
Original comment by q3a...@gmail.com
on 26 Apr 2012 at 12:22
This issue was updated by revision r578.
drawing the ball in the environment
Committed by C1,C2
Original comment by q3a...@gmail.com
on 26 Apr 2012 at 12:24
This issue was updated by revision r579.
changed the way the velocity updated
Committed by C1,C2
Original comment by q3a...@gmail.com
on 26 Apr 2012 at 12:25
This issue was updated by revision r583.
Integration
Committed by C1,C2
Original comment by q3a...@gmail.com
on 26 Apr 2012 at 2:06
This issue was updated by revision r585.
Integration
By C1,C2
Original comment by mk.cena92
on 26 Apr 2012 at 2:51
This issue was updated by revision r587.
Integration
By C1,C2
Original comment by mk.cena92
on 26 Apr 2012 at 3:55
This issue was updated by revision r590.
status inProgress
added a basic implementation for AllExperiments screen which's the screen which
includes the 3 experiments by C1&C2
Original comment by khaled.osmaan
on 26 Apr 2012 at 6:33
This issue was updated by revision r594.
Integration
By C1,C2
Original comment by mk.cena92
on 26 Apr 2012 at 8:53
This issue was updated by revision r595.
Integration
C1,C2
Original comment by mk.cena92
on 26 Apr 2012 at 8:59
This issue was updated by revision r621.
changed the assumed user leg mass
By C1,C2
Original comment by mk.cena92
on 27 Apr 2012 at 11:19
This issue was updated by revision r637.
Integration
By C1,C2
Original comment by mk.cena92
on 27 Apr 2012 at 11:51
This issue was updated by revision r643.
Integration
By C1,C2
Original comment by mk.cena92
on 27 Apr 2012 at 12:36
This issue was updated by revision r655.
adding dummy value
Original comment by mk.cena92
on 27 Apr 2012 at 1:19
This issue was updated by revision r679.
Integration
returned friction to private and created accessors
Original comment by q3a...@gmail.com
on 27 Apr 2012 at 2:28
This issue was updated by revision r680.
Integration
used friction accessor to access friction because it's not public anymore
Original comment by q3a...@gmail.com
on 27 Apr 2012 at 2:29
This issue was updated by revision r686.
Integration changed the mass of the ball
By C1, C2
Original comment by mk.cena92
on 27 Apr 2012 at 2:48
This issue was updated by revision r687.
Integration
By C1,C2
Original comment by mk.cena92
on 27 Apr 2012 at 2:49
This issue was updated by revision r688.
Integration
Added velocity that would lead to the same shootingPosition when friction is
added.
Original comment by q3a...@gmail.com
on 27 Apr 2012 at 3:11
This issue was updated by revision r693.
Integration
By C1,C2
Original comment by mk.cena92
on 27 Apr 2012 at 4:24
This issue was updated by revision r696.
changed the assumed leg mass
Original comment by mk.cena92
on 27 Apr 2012 at 4:26
This issue was updated by revision r703.
status inProgress
updated screen to open InstructionsScreen3 instead of Experiment3 when pressing
C
Original comment by khaled.osmaan
on 27 Apr 2012 at 4:55
This issue was updated by revision r711.
Integration
Added accessors for DistanceBar
Original comment by q3a...@gmail.com
on 27 Apr 2012 at 5:17
This issue was updated by revision r713.
Integration
called GenerateSolvable to generate a solvable experiment
Original comment by q3a...@gmail.com
on 27 Apr 2012 at 5:22
This issue was updated by revision r724.
updated documentation
Original comment by khaled.osmaan
on 27 Apr 2012 at 5:43
This issue was updated by revision r728.
Integration
gave value to constant maxHolePosX
Original comment by q3a...@gmail.com
on 27 Apr 2012 at 6:10
This issue was updated by revision r730.
Integration
Added GenerateSolvable down to avoid null pointer exceptions
Original comment by q3a...@gmail.com
on 27 Apr 2012 at 6:15
This issue was updated by revision r741.
Integration
updated constants values
Original comment by q3a...@gmail.com
on 27 Apr 2012 at 8:01
Original comment by q3a...@gmail.com
on 23 May 2012 at 6:49
Original issue reported on code.google.com by
q3a...@gmail.com
on 25 Apr 2012 at 10:19