Closed GoogleCodeExporter closed 9 years ago
This issue was updated by revision r809.
Status: Ready
Implementation ready,
Design Ready,
Documentation Ready,
Scenario Ready
Original comment by mohamed....@gmail.com
on 13 May 2012 at 9:40
update issue 224
Status: Ready
Design Ready at :
https://docs.google.com/file/d/0B6N4YYWbSqySRDMxSGI1a0RRZ3M/edit
Every Thing is Ready for Reviewing.
Original comment by mohamed....@gmail.com
on 13 May 2012 at 9:44
update issue 224
Status: In-Progress
Sorry for wrong status!
Original comment by mohamed....@gmail.com
on 13 May 2012 at 9:45
This issue was updated by revision r810.
Status: In-Progress
Made the SayText method static.
Original comment by mohamed....@gmail.com
on 13 May 2012 at 10:01
you shouldn't initialize variables while declaring them, make another static
method that initializes the SpeechSynthesizer and sets it's volume. or create
the SpeechSynthesizer within inside the SayText method without declaring it as
a static variable
Original comment by 3abdelazim
on 13 May 2012 at 10:06
otherwise, you can make it object oriented.
Original comment by 3abdelazim
on 13 May 2012 at 10:08
feh many ways to do it
I think the best is to keep it as it's but removing the initialization of
SpeechSynthesizer. inside the method you check whether it is null or not. if
null, create and set volume.
Original comment by 3abdelazim
on 13 May 2012 at 10:12
another note, make the variable private
Original comment by 3abdelazim
on 13 May 2012 at 10:15
This issue was updated by revision r811.
Status: In-Progress
*Changed the name of Class1.cs to UILib.cs
*Made the Class a static one.
*Solved the implementation conventions issues after reading my implementation
reviewer comments.
Original comment by mohamed....@gmail.com
on 13 May 2012 at 10:15
update issue 224
Status: In-Progress
Solved the convention problems that you noted out.
Now no need to make it private.
Original comment by mohamed....@gmail.com
on 13 May 2012 at 10:17
I already told you that this is acceptable, but on another thought, it's
better to declare the variable outside the method, and initiate it inside in
case it's still null. you don't have to create a new object for each sentence
Original comment by 3abdelazim
on 13 May 2012 at 10:34
note:
1) when declaring the variable, make it private
2) change the name of the variable to speechSynthesizer
Original comment by 3abdelazim
on 13 May 2012 at 10:41
Nice UML, when you set the volume to 100.. what do you get in return?
and what sort of prompt you get from the Asynch?
Original comment by asafty2...@gmail.com
on 15 May 2012 at 1:00
@3abdelazim: it's one of two things:
either i have my method as a separate static unit with the synth variable
declared and initialized inside it (initialize at every call)
or have a private instance variable declared and initialized.(fully loaded once
the game starts and kept in memory)
@safty: Thank you, as for the volume you are right, but it is a field i mean i
assigned it by saying volume = 100; in fact i didn't know how should it be done
( i will re check )
Original comment by mohamed....@gmail.com
on 15 May 2012 at 5:51
we discussed it face to face
but I'm gonna write what we agreed on here again
You should declare the variable outside, in constants class. and initiate it
inside the method if it's still null
don't forget to use a full name to the variable
Original comment by 3abdelazim
on 17 May 2012 at 7:32
Design-Verified, keep it up
Original comment by asafty2...@gmail.com
on 18 May 2012 at 7:33
This issue was updated by revision r1128.
Status: In-Progress
*Solved the implementation conventions issues after reading my implementation
reviewer comments.
Implementation Ready
Design Ready : https://docs.google.com/file/d/0B6N4YYWbSqySclVXcU5hdW80MTQ/edit
Original comment by mohamed....@gmail.com
on 18 May 2012 at 8:22
Changing Labels
Sorry Safty but had to change the implementation
Original comment by mohamed....@gmail.com
on 18 May 2012 at 8:23
Added Safty as a reviewer
Original comment by mohamed....@gmail.com
on 18 May 2012 at 8:24
setting the volume should be during initializing the speechSynthesizer
Original comment by 3abdelazim
on 21 May 2012 at 12:30
Implementation Ready
Original comment by mohamed....@gmail.com
on 22 May 2012 at 9:52
Original comment by 3abdelazim
on 25 May 2012 at 1:02
Original comment by hollaxy...@gmail.com
on 25 May 2012 at 6:28
Design is Verified
Original comment by asafty2...@gmail.com
on 25 May 2012 at 6:28
Original comment by mohamedra2fat
on 25 May 2012 at 9:09
Done El7
Original comment by mohamed....@gmail.com
on 25 May 2012 at 9:13
Original issue reported on code.google.com by
mohamed....@gmail.com
on 11 May 2012 at 9:46