Closed GoogleCodeExporter closed 9 years ago
Implementation and Documentation are ready :) .
Original comment by hollaxy...@gmail.com
on 15 May 2012 at 8:49
use smart commits
Original comment by 3abdelazim
on 17 May 2012 at 12:53
smart commits : i use smart commits.However what you mean is linking between
issue number and issue itself and ok i will do it.
Original comment by hollaxy...@gmail.com
on 17 May 2012 at 1:09
Original comment by hollaxy...@gmail.com
on 17 May 2012 at 6:47
This issue was updated by revision r1088.
Removed redunted reference
Original comment by hollaxy...@gmail.com
on 17 May 2012 at 10:25
This issue was updated by revision r1090.
Changed draw method to handle Hegazy drawing hand change
Original comment by hollaxy...@gmail.com
on 17 May 2012 at 10:30
Original comment by hollaxy...@gmail.com
on 18 May 2012 at 2:40
uml : https://docs.google.com/file/d/0B-dUQ-lqzETwaWNkZENTSHZXTDQ/edit
Original comment by hollaxy...@gmail.com
on 18 May 2012 at 5:35
Going for slight changes ,Implementation is not ready
Original comment by hollaxy...@gmail.com
on 20 May 2012 at 9:58
This issue was updated by revision r1239.
changed "update" signature and calling of drawHand to match new methods names.
Original comment by hollaxy...@gmail.com
on 20 May 2012 at 10:29
Implementation is ready now.
Original comment by hollaxy...@gmail.com
on 20 May 2012 at 10:30
as said before, don't use underscore or var
rename u to user
use meaningful names instead of 1,2
for example
instead of rightArrow, rightArrow2
user themesRightArrow, levelRightArrow
Begin spriteBatch once in the draw method, and End it at the last line
Original comment by 3abdelazim
on 21 May 2012 at 1:23
* Method draw shouldn't be having game time
* constructor shouldn't be having spriteBatch, spriteBatch should be passed as
a parameter to the draw method
* rename Initialize to LoadContent
* don't put game in the constructor, put it in the LoadContent (anything UI
related should be put in LoadContent not the Constructor)
* and don't put game because it's too general, put Content only. it's the only
thing you are using out of it
* Rename screenw and screenh to screenWidth, screenHeigth (for both instance
variables and method parameters and differentiate between them using this.)
* rename _selected to selectedLevel or something meaningful
Original comment by 3abdelazim
on 21 May 2012 at 1:40
ok,As we agreed on today that _ will be removed.However var will not be removed.
Original comment by hollaxy...@gmail.com
on 21 May 2012 at 4:30
This issue was updated by revision r1278.
fixing code according to zaza review
Original comment by hollaxy...@gmail.com
on 21 May 2012 at 6:17
fixing uml
Original comment by hollaxy...@gmail.com
on 21 May 2012 at 6:25
This issue was updated by revision r1287.
splitting line
Original comment by hollaxy...@gmail.com
on 21 May 2012 at 7:14
uml : https://docs.google.com/file/d/0B-dUQ-lqzETwR21zclg5dU9WSWc/edit
Original comment by hollaxy...@gmail.com
on 21 May 2012 at 7:22
This issue was updated by revision r1565.
Fixed scaling and level selection
Original comment by hollaxy...@gmail.com
on 24 May 2012 at 1:21
new uml : https://docs.google.com/file/d/0B-dUQ-lqzETwRUk5b3VJTFAtZlU/edit?pli=1
Original comment by hollaxy...@gmail.com
on 24 May 2012 at 2:46
-Add documentation for the class.
-Remove commented lines
-First letter should be Capital in all documentation
-Spelling mistake in "initilizing" in the documentation of LoadContent method.
-Second update word in the documentation of Update method should be "updates"
with S in the end. And please, the grammar of the whole sentence is wrong.
-"Draw method that updates the UI frequently". Replace your documentation of
the Draw method with this.
-
Original comment by mohamedra2fat
on 24 May 2012 at 9:11
This issue was updated by revision r1698.
Added SettingsScreen.jpg to Files
Original comment by hollaxy...@gmail.com
on 24 May 2012 at 3:53
This issue was updated by revision r1710.
Added the photo in solution
Original comment by hollaxy...@gmail.com
on 24 May 2012 at 5:24
This issue was updated by revision r1711.
Added the background in settings + fixing some UI problems
Original comment by hollaxy...@gmail.com
on 24 May 2012 at 5:27
This issue was updated by revision r1729 .
Fixed Documentation.
Original comment by hollaxy...@gmail.com
on 24 May 2012 at 7:40
Commented Lines are used for extending themes in Sprint 3.
Original comment by hollaxy...@gmail.com
on 24 May 2012 at 7:41
Original comment by 3abdelazim
on 25 May 2012 at 1:04
Original comment by mohamedra2fat
on 25 May 2012 at 1:56
Original comment by hollaxy...@gmail.com
on 25 May 2012 at 4:47
Design Verified, Great Job
Original comment by asafty2...@gmail.com
on 25 May 2012 at 7:04
forgot to add label :D
Original comment by asafty2...@gmail.com
on 25 May 2012 at 7:04
Original comment by hollaxy...@gmail.com
on 25 May 2012 at 7:06
Original issue reported on code.google.com by
hollaxy...@gmail.com
on 14 May 2012 at 9:05