khaledosman / terasoft-12

Automatically exported from code.google.com/p/terasoft-12
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edit Ball class #325

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
BALL EXTENDS CUSTOMMODEL

change it to 
float Radius
double Mass
void LoadContent(Model model)
float GenerateBallMass(float minMass, float maxMass)
void GenerateInitialPosition(float terrainWidth, float terrainHeight)
void Rotate(Vector3 displacement)
bool HasBallEnteredShootRegion()
void SetHeight(float height)
bool InsideTerrain(float terrainWidth, float terrainHeight)

Original issue reported on code.google.com by bishoyba...@gmail.com on 24 May 2012 at 10:36

GoogleCodeExporter commented 9 years ago

Original comment by mk.cena92 on 25 May 2012 at 3:55