class AdjustPosition
variables :
User[] user;
Color[] userColor;
int gameID;
Button button;
SpriteFont font;
DepthBar depthBar;
AngleBar angleBar;
Texture2D background;
properties :
bool Accepted;
methods :
void Draw(GameTime gameTime)
void LoadContent()
string Command(int id)
void Update(GameTime gameTime)
contructor :
AdjustPosition(User user, int minDepth, int maxDepth, int minAngle, int
maxAngle, int gameID)
AdjustPosition(User user1, User user2, int minDepth, int maxDepth, int
minAngle, int maxAngle, int gameID)
Original issue reported on code.google.com by 3abdelazim on 24 May 2012 at 11:33
Original issue reported on code.google.com by
3abdelazim
on 24 May 2012 at 11:33