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Add new class AllExperiments variables: private User user; private ContentManager content; private SpriteBatch spriteBatch; private GraphicsDevice device; private Texture2D backgroundTexture; private int screenWidth; private int screenHeight; private Button experiment1Button; private Button experiment2Button; private Button experiment3Button; private Texture2D One; private Texture2D Two; private Texture2D Three; Methods: LoadContent() Update(GameTime gameTime) Draw(GameTime gameTime) private float heightOffset;
Original issue reported on code.google.com by q3a...@gmail.com on 25 May 2012 at 8:29
q3a...@gmail.com
Original comment by q3a...@gmail.com on 25 May 2012 at 8:32
Original issue reported on code.google.com by
q3a...@gmail.com
on 25 May 2012 at 8:29