Add class GameScreen
Enums:
dunno how to represent them
enum ScreenState
{
Active,
Frozen,
Hidden
}
variables:
public static int frameNumber;
public UserAvatar userAvatar;
public bool IsFrozen
private ScreenState screenState;
private ScreenManager screenManager;
public bool IsActive
public bool showAvatar=true;
public bool isTwoPlayers = false;
methods:
LoadContent()
Initialize()
Update(GameTime gameTime)
Draw(GameTime gameTime)
Remove();
FreezeScreen()
UnfreezeScreen()
Original issue reported on code.google.com by q3a...@gmail.com on 25 May 2012 at 8:56
Original issue reported on code.google.com by
q3a...@gmail.com
on 25 May 2012 at 8:56