khaledosman / terasoft-summer-reunited

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UI12: As a user, I should be able to see a moving treadmill while running. #22

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Displaying an avatar running on a treadmill.

Original issue reported on code.google.com by asamg...@gmail.com on 25 Jul 2012 at 9:04

GoogleCodeExporter commented 9 years ago

Original comment by asamg...@gmail.com on 2 Aug 2012 at 11:21

GoogleCodeExporter commented 9 years ago
This issue was updated by revision r53.

Added the TreamdmillScreen class.

Original comment by asamg...@gmail.com on 2 Aug 2012 at 11:21

GoogleCodeExporter commented 9 years ago
This issue was updated by revision r54.

Added the TreamdmillScreen class to the solution file.

Original comment by asamg...@gmail.com on 2 Aug 2012 at 11:22

GoogleCodeExporter commented 9 years ago
This issue was updated by revision r199.

Added the image Treadmill-Side.png to the Textures folder

Original comment by asamg...@gmail.com on 8 Aug 2012 at 12:32

GoogleCodeExporter commented 9 years ago
This issue was updated by revision r200.

Committed the contentproj file.

Original comment by asamg...@gmail.com on 8 Aug 2012 at 12:34

GoogleCodeExporter commented 9 years ago
This issue was updated by revision r201.

Updated the ExcercisesScreen when calling the TreadmillScreen, and updated the 
TreadmillScreen to display an avatar running on a treadmill.

Original comment by asamg...@gmail.com on 8 Aug 2012 at 12:44

GoogleCodeExporter commented 9 years ago
make variables private
same as dumbbell screen remove the playscreen
rename Content to content
remove unused usings
dont load in the initialize method
the unfreezescreen logic should be in the playscreen itself not in this screen

Original comment by khaled.osmaan on 14 Aug 2012 at 9:44

GoogleCodeExporter commented 9 years ago
Constants.ResetDumbbellsAndRun();base.Initialize();

...

Original comment by vendett...@gmail.com on 17 Aug 2012 at 9:32