khaledosman / terasoft-summer-reunited

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E1: As a system, I should have classes modeling game items like food, viruses, swords and shields. #9

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Creating classes representing each item and methods related to the items.

Original issue reported on code.google.com by asamg...@gmail.com on 25 Jul 2012 at 8:48

GoogleCodeExporter commented 9 years ago
Modified the Food class to have a constructor and an initial function
determining the Item's effect.
http://code.google.com/p/terasoft-summer-reunited/source/detail?r=3

Original comment by asamg...@gmail.com on 28 Jul 2012 at 3:11

GoogleCodeExporter commented 9 years ago
This issue was updated by revision r19.

Updated the Food, Item and Virus classes.

Original comment by asamg...@gmail.com on 1 Aug 2012 at 3:07

GoogleCodeExporter commented 9 years ago
This issue was updated by revision r20.

Added the Object, Collectible, Sword and shield classes, and modified the 
Virus, Food and Item classes.

Original comment by asamg...@gmail.com on 1 Aug 2012 at 3:41

GoogleCodeExporter commented 9 years ago
This issue was updated by revision r21.

Added the Sword class.

Original comment by asamg...@gmail.com on 1 Aug 2012 at 3:42

GoogleCodeExporter commented 9 years ago
Note: The sword class was added in revision 21.

Original comment by asamg...@gmail.com on 1 Aug 2012 at 3:43

GoogleCodeExporter commented 9 years ago

Original comment by asamg...@gmail.com on 2 Aug 2012 at 5:53

GoogleCodeExporter commented 9 years ago
This issue was updated by revision r62.

Modified all the classes representing items in the game.

Original comment by asamg...@gmail.com on 3 Aug 2012 at 2:30

GoogleCodeExporter commented 9 years ago
This issue was updated by revision r63.

Committed the new Solution file.

Original comment by asamg...@gmail.com on 3 Aug 2012 at 2:30

GoogleCodeExporter commented 9 years ago
This issue was updated by revision r75.

Edited the Sprite class to have an update method.

Original comment by asamg...@gmail.com on 3 Aug 2012 at 2:35

GoogleCodeExporter commented 9 years ago
This issue was updated by revision r111.

Added Getters to the class Sprite.

Original comment by asamg...@gmail.com on 5 Aug 2012 at 6:08

GoogleCodeExporter commented 9 years ago
This issue was updated by revision r145.

Updated the Sprite class to return the width and height of the used texture.

Original comment by asamg...@gmail.com on 7 Aug 2012 at 12:47

GoogleCodeExporter commented 9 years ago
remove unused using statements from classes Collectible and Item
for class Sprite
remove unused usings
make variables private
use bool instead of Boolean
replace spritebatch in draw method with gametime and use screenmanager's 
spritebatch

Original comment by khaled.osmaan on 14 Aug 2012 at 9:39

GoogleCodeExporter commented 9 years ago

Original comment by khaled.osmaan on 17 Aug 2012 at 10:00