Closed paxcoder closed 10 months ago
That's weird, can you send the log file please. Maybe try deleting the config.json
file, maybe the issue is happening cause of a change in keybinding or something.
nada, using default config with just the speech rate thing changed, and I don't remember how to send logs.
The log should be in the ~/.config/StardewValley/ErrorLogs
directory.
The instructions are always present in the log parser site :)
[15:32:17 INFO SMAPI] SMAPI 3.18.6 with Stardew Valley 1.5.6 (build 1.3.37.0) on macOS Unix 14.2.0
[15:32:17 INFO SMAPI] Mods go here: /Users/patricus/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods
[15:32:17 TRACE SMAPI] Log started at 2023-12-16T14:32:17 UTC
[15:32:20 DEBUG SMAPI] Waiting for game to launch...
[15:32:21 TRACE game] NoFpsCap: This feature is not available
[15:32:21 DEBUG SMAPI] Loading mod metadata...
[15:32:21 TRACE SMAPI] Ignored loose files: .DS_Store
[15:32:21 DEBUG SMAPI] Loading mods...
[15:32:22 TRACE SMAPI] Console Commands (from Mods/ConsoleCommands/ConsoleCommands.dll)...
[15:32:22 TRACE SMAPI] Save Backup (from Mods/SaveBackup/SaveBackup.dll)...
[15:32:22 TRACE SMAPI] TimeSpeed (from Mods/TimeSpeed/TimeSpeed.dll)...
[15:32:22 TRACE SMAPI] Error Handler (from Mods/ErrorHandler/ErrorHandler.dll)...
[15:32:22 TRACE SMAPI] Detected game patcher in assembly ErrorHandler.dll.
[15:32:22 TRACE SMAPI] Project Fluent (from Mods/ProjectFluent/ProjectFluent.dll)...
[15:32:22 TRACE SMAPI] Loading Linguini.Shared.dll...
[15:32:22 TRACE SMAPI] Loading Linguini.Syntax.dll...
[15:32:22 TRACE SMAPI] Loading Linguini.Bundle.dll...
[15:32:22 TRACE SMAPI] Detected game patcher in assembly ProjectFluent.dll.
[15:32:22 TRACE SMAPI] Loading ProjectFluent.dll...
[15:32:22 TRACE SMAPI] Stardew Access (from Mods/stardew-access/stardew-access.dll)...
[15:32:22 TRACE SMAPI] Failed loading PDB for 'stardew-access.dll'. Technical details:
Mono.Cecil.Cil.SymbolsNotMatchingException: Symbols were found but are not matching the assembly
at Mono.Cecil.ModuleDefinition.ReadSymbols(ISymbolReader reader, Boolean throwIfSymbolsAreNotMaching)
at Mono.Cecil.ModuleReader.ReadSymbols(ModuleDefinition module, ReaderParameters parameters)
at Mono.Cecil.ModuleReader.CreateModule(Image image, ReaderParameters parameters)
at StardewModdingAPI.Framework.ModLoading.AssemblyLoader.GetReferencedLocalAssemblies(FileInfo file, HashSet`1 visitedAssemblyNames, IAssemblyResolver assemblyResolver)+MoveNext() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModLoading\AssemblyLoader.cs:line 293
[15:32:22 TRACE SMAPI] Loading KdTreeLib.dll...
[15:32:22 TRACE SMAPI] Loading TolkDotNet.dll...
[15:32:22 TRACE SMAPI] Detected game patcher in assembly stardew-access.dll.
[15:32:22 TRACE SMAPI] Loading stardew-access.dll...
[15:32:22 TRACE SMAPI] Generic Mod Config Menu (from Mods/GenericModConfigMenu/GenericModConfigMenu.dll)...
[15:32:22 INFO SMAPI] Loaded 7 mods:
[15:32:22 INFO SMAPI] Console Commands 3.18.6 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[15:32:22 INFO SMAPI] Error Handler 3.18.6 by SMAPI | Handles some common vanilla errors to log more useful info or avoid breaking the game.
[15:32:22 INFO SMAPI] Generic Mod Config Menu 1.11.2 by spacechase0 | Adds an in-game UI to edit other mods' config options (for mods which support it).
[15:32:22 INFO SMAPI] Project Fluent 1.1.0 by Shockah | A modern localization/translation framework.
[15:32:22 INFO SMAPI] Save Backup 3.18.6 by SMAPI | Automatically backs up all your saves once per day into its folder.
[15:32:22 INFO SMAPI] Stardew Access 1.5.0-rc.1 by Mohammad Shoaib Khan | A mod that improves the accessibility of the game for visually impaired players.
[15:32:22 INFO SMAPI] TimeSpeed 2.7.6 by cantorsdust and Pathoschild | Lets you control the flow of time in the game: speed it up, slow it down, or freeze it altogether.
[15:32:22 INFO SMAPI] Found 2 mods with warnings:
[15:32:22 INFO SMAPI] Patched game code
[15:32:22 INFO SMAPI] --------------------------------------------------
[15:32:22 INFO SMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[15:32:22 INFO SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning.
[15:32:22 INFO SMAPI] - Project Fluent
[15:32:22 INFO SMAPI] - Stardew Access
[15:32:22 DEBUG SMAPI] Launching mods...
[15:32:22 TRACE Save Backup] Backed up to /Users/patricus/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/save-backups/2023-12-16 - SMAPI 3.18.6 with Stardew Valley 1.5.6.zip.
[15:32:23 TRACE SMAPI] Found mod-provided API (Shockah.ProjectFluent.FluentApi).
[15:32:23 INFO Stardew Access] Initializing screen reader
[15:32:23 TRACE SMAPI] Found mod-provided API (stardew_access.API).
[15:32:24 DEBUG SMAPI] Mods loaded and ready!
[15:32:24 TRACE SMAPI] Checking for updates...
[15:32:24 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[15:32:24 TRACE game] Steam logged on: True
[15:32:24 TRACE game] Initializing GalaxySDK
[15:32:25 TRACE SMAPI] SMAPI okay.
[15:32:25 TRACE SMAPI] Checking for updates to 4 mods...
[15:32:25 ALERT SMAPI] You can update 1 mod:
[15:32:25 ALERT SMAPI] Stardew Access 1.5.0: https://github.com/khanshoaib3/stardew-access/releases (you have 1.5.0-rc.1)
[15:32:25 TRACE game] Requesting Steam app ticket
[15:32:25 TRACE SMAPI] Detecting common issues...
[15:32:25 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[15:32:25 TRACE TimeSpeed] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[15:32:25 INFO Project Fluent] Loading content packs...
[15:32:25 TRACE SMAPI] Project Fluent loaded asset 'Shockah.ProjectFluent/ContentPacks'.
[15:32:25 TRACE Project Fluent] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[15:32:25 TRACE Stardew Access] Initializing AccessibleTileManager
[15:32:25 ERROR Stardew Access] Fluent not initialized!
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-adventure_guild-goals_board:interactable at (8, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-shop_counter:interactable at (5, 12) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-npc-gil:npc at (11, 12) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-stool[1]:furniture at (2, 13) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-stool[2]:furniture at (11, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-stool[3]:furniture at (9, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-stool[4]:furniture at (11, 18) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-adventure_guild-fireplace:decoration at (9, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-adventure_guild-fireplace:decoration at (10, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-adventure_guild-table:decoration at (10, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-adventure_guild-table:decoration at (11, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-adventure_guild-house_plant:decoration at (12, 18) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-shop_counter:interactable at (12, 15) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-shop_counter:interactable at (13, 15) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-animal_shop-marnies_room_door:door at (15, 12) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-animal_shop-jass_room_door:door at (6, 12) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-animal_shop-shanes_room_door:door at (21, 13) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-animal_shop-marnies_barn_door:door at (30, 13) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-fridge:decoration at (28, 14) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-oven:decoration at (24, 14) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-animal_shop-mega_station:decoration at (22, 5) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-animal_shop-shanes_radio:decoration at (24, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-animal_shop-marnies_dresser:decoration at (16, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-animal_shop-marnies_drawer:decoration at (17, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-animal_shop-jack_in_the_box:decoration at (8, 5) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-animal_shop-futan_bear:decoration at (2, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-animal_shop-futan_bear:decoration at (3, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-animal_shop-colouring_book:decoration at (5, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-animal_shop-paint_set:decoration at (5, 7) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-animal_shop-jass_alarm_clock:decoration at (8, 8) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-animal_shop-jass_radio:decoration at (4, 9) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-animal_shop-arts_and_craft:decoration at (7, 6) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-animal_shop-doll_house:decoration at (6, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-animal_shop-doll_house:decoration at (7, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-gunthers_box:container at (6, 9) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-collection:interactable at (2, 9) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-counter:interactable at (3, 9) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-stool[1]:furniture at (1, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-chair[1]:furniture at (13, 14) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-chair[2]:furniture at (9, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-chair[3]:furniture at (13, 18) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-chair[4]:furniture at (17, 18) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-table:decoration at (17, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-table:decoration at (18, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-table:decoration at (17, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-table:decoration at (18, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-desk[1]:decoration at (9, 15) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-desk[1]:decoration at (10, 15) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-desk[2]:decoration at (13, 15) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-desk[2]:decoration at (14, 15) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-desk[3]:decoration at (17, 15) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-desk[3]:decoration at (18, 15) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-desk[4]:decoration at (9, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-desk[4]:decoration at (10, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-desk[5]:decoration at (13, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-desk[5]:decoration at (14, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-desk[6]:decoration at (17, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-desk[6]:decoration at (18, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-house_plant[1]:decoration at (27, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-house_plant[2]:decoration at (26, 18) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-palm_tree:decoration at (38, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-fireplace:decoration at (43, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-fireplace:decoration at (44, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-history_book:decoration at (15, 8) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-history_book:decoration at (16, 8) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-history_book:decoration at (17, 8) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-history_book:decoration at (18, 8) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-history_book:decoration at (19, 8) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-step_stool[1]:decoration at (10, 9) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-step_stool[2]:decoration at (18, 5) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-teddybear:decoration at (20, 9) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-atlas:decoration at (21, 7) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-atlas:decoration at (21, 8) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-childrens_book:decoration at (21, 9) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-archaeology_house-childrens_book:decoration at (21, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-hay_hopper:interactable at (6, 3) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-hay_hopper:interactable at (6, 3) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-hay_hopper:interactable at (6, 3) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-hay_hopper:interactable at (6, 3) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-hay_hopper:interactable at (6, 3) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-bathhouse_locker-entry_room_door:door at (3, 27) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-bathhouse_locker-pool_entrance:door at (15, 27) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-bathhouse_pool-womens_locker_room_door:door at (6, 0) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-bathhouse_pool-mens_locker_room_door:door at (21, 0) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bench[1]:furniture at (11, 9) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bench[2]:furniture at (13, 9) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bench[3]:furniture at (16, 9) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-bathhouse_pool-northwest_steps:other at (6, 8) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-bathhouse_pool-northeast_steps:other at (21, 8) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-bathhouse_pool-southwest_steps:other at (7, 26) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-bathhouse_pool-southeast_steps:other at (20, 26) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-bathhouse_locker-entry_room_door:door at (13, 27) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-bathhouse_locker-pool_entrance:door at (2, 27) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-beach-beach_warp_statue:decoration at (20, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-beach-willys_barrel:container at (37, 33) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-beach-west_pier:fishing at (11, 40) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-beach-east_pier:fishing at (87, 41) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-beach_night_market-fishing_submarine_door:door at (5, 34) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-beach_night_market-mermaid_boat_door:door at (58, 31) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-npc-desert_trader:npc at (14, 37) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-npc-famous_painter_lupini:npc at (43, 34) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { tile_name-traveling_cart:interactable at (39, 30) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-npc-shrouded_figure:npc at (32, 34) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-beach_night_market-decoration_boat:interactable at (19, 33) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-beach_night_market-magic_shop_boat:interactable at (48, 34) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-shop_counter:interactable at (3, 14) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-blacksmith-clints_room_door:door at (4, 9) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-blacksmith-clints_furnace:decoration at (9, 12) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-blacksmith-clints_furnace:decoration at (10, 12) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-blacksmith-blueprints:decoration at (13, 15) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-blacksmith-blueprints:decoration at (13, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-blacksmith-anvil:decoration at (12, 13) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-blacksmith-anvil:decoration at (13, 13) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-blacksmith-cassette_deck:decoration at (2, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-blacksmith-clints_drawer:decoration at (5, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-blacksmith-clints_drawer:decoration at (6, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-dark_pool:fishing at (10, 50) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-bus_stop-ticket_machine:interactable at (7, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-minecart:interactable at (4, 3) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-minecart:interactable at (5, 3) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-caldera-rare_chest:container at (25, 28) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-caldera-forge:interactable at (23, 21) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-club-coin_machine:interactable at (12, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-shop_counter:interactable at (25, 3) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-club-calico_spin_machine:interactable at (11, 8) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-club-calico_spin_machine:interactable at (13, 8) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-club-calico_spin_machine:interactable at (15, 8) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-club-calico_spin_machine:interactable at (11, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-club-calico_spin_machine:interactable at (13, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-club-calico_spin_machine:interactable at (15, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-club-high_stakes_calico_jack_table:interactable at (23, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-club-high_stakes_calico_jack_table:interactable at (24, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-club-high_stakes_calico_jack_table:interactable at (23, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-club-high_stakes_calico_jack_table:interactable at (24, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-club-low_stakes_calico_jack_table:interactable at (3, 7) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-club-low_stakes_calico_jack_table:interactable at (3, 9) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-npc-man:npc at (13, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-npc-welwick:npc at (18, 9) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-npc-unknown_person:npc at (16, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-club-stats_checker:interactable at (3, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-hay_hopper:interactable at (3, 3) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-hay_hopper:interactable at (3, 3) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-hay_hopper:interactable at (3, 3) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-hay_hopper:interactable at (3, 3) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-hay_hopper:interactable at (3, 3) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-desert-bus:interactable at (18, 27) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-npc-camel:npc at (38, 24) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-npc-desert_trader:interactable at (42, 23) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-desert-three_pillars:decoration at (34, 8) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-desert-three_pillars:decoration at (37, 8) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-desert-three_pillars:decoration at (40, 8) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-desert-three_pillars:decoration at (34, 13) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-desert-three_pillars:decoration at (37, 13) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-desert-three_pillars:decoration at (40, 13) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-desert-three_pillars_center:interactable at (37, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-desert-desert_warp_statue:decoration at (35, 43) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-desert-sand_dragon_skull:decoration at (9, 35) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-desert-sand_dragon_skull:decoration at (10, 35) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-desert-sand_dragon_skull:decoration at (9, 36) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-desert-sand_dragon_skull:decoration at (10, 36) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bench:furniture at (43, 54) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bench:furniture at (44, 54) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-pond:fishing at (9, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-elliott_house-piano_key_1:interactable at (7, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-elliott_house-piano_key_2:interactable at (8, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-elliott_house-piano_key_3:interactable at (9, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-elliott_house-piano_key_4:interactable at (10, 4) } to layer stardew-access.
[15:32:25 TRACE Stardew Access] Initializing AccessibleTileHelpers
[15:32:25 TRACE Stardew Access] AccessibleTileHelpers: Registering new Condition helper "Farm"
[15:32:25 TRACE Stardew Access] AccessibleTileHelpers: Registering new Condition helper "FarmHouse"
[15:32:25 TRACE Stardew Access] AccessibleTileHelpers: Registering new Condition helper "HasQuest"
[15:32:25 TRACE Stardew Access] AccessibleTileHelpers: Registering new Condition helper "ActiveEvent"
[15:32:25 TRACE Stardew Access] AccessibleTileHelpers: Registering new Condition helper "JojaMember"
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-farm-lumber_pile:decoration at (60, 14) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-farm-lumber_pile:decoration at (61, 14) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-farmhouse-cellar_door:door at (4, 25) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-farmhouse-cellar_door:door at (5, 25) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-shop_counter:interactable at (4, 5) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-shop_counter:interactable at (5, 5) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-shop_counter:interactable at (6, 5) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-forest-bridge_1:bridge at (77, 49) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-forest-bridge_1:bridge at (82, 49) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-forest-bridge_2:bridge at (87, 52) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-forest-bridge_2:bridge at (87, 56) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-forest-bridge_3:bridge at (65, 70) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-forest-bridge_3:bridge at (62, 70) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-forest-bridge_4:bridge at (41, 79) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-forest-bridge_4:bridge at (41, 82) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-forest-bridge_5:bridge at (38, 85) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-forest-bridge_5:bridge at (38, 87) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-forest-abandoned_house:interactable at (34, 95) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-pond:fishing at (95, 51) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-river:fishing at (106, 37) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-forest-sewage_pipe:fishing at (94, 103) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-greenhouse-water_trough:water at (9, 7) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-greenhouse-water_trough:water at (10, 7) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-haley_house-sewing_machine:interactable at (12, 23) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-haley_house-sewing_machine:interactable at (13, 23) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-haley_house-dye_pots:interactable at (17, 25) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-haley_house-emilys_room_door:door at (16, 12) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-haley_house-emilys_computer:decoration at (22, 6) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-haley_house-emilys_pet_parrot:decoration at (14, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-haley_house-magazine:decoration at (4, 22) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-haley_house-globe:decoration at (8, 15) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-fridge:decoration at (21, 15) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-haley_house-haleys_room_door:door at (5, 13) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-haley_house-futan_bear:decoration at (8, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-haley_house-diary:decoration at (9, 5) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-haley_house-haleys_camera:decoration at (1, 9) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-fridge:decoration at (21, 6) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-oven:decoration at (19, 6) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-harvey_room-airplane_collection:decoration at (6, 3) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-harvey_room-airplane_collection:decoration at (7, 3) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-harvey_room-radio_broadcasting_set:decoration at (4, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-harvey_room-radio_broadcasting_set:decoration at (5, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-harvey_room-cassette_deck:decoration at (8, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-hospital-harveys_room_entrance_door:door at (9, 5) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-hospital-harveys_room_entrance_door:door at (10, 5) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-hospital-main_area_door:door at (10, 13) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-shop_counter:interactable at (5, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-shop_counter:interactable at (6, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-shop_counter:interactable at (7, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_east-banana_shrine:interactable at (16, 26) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_east-jungle_parrot_express:interactable at (28, 27) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-npc-gourmand_frog:npc at (5, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_field_office-counter:interactable at (8, 7) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_field_office-island_survey:interactable at (5, 3) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_north-dig_site_parrot_express:interactable at (5, 48) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_north-volcano_parrot_express:interactable at (60, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_shrine-shrine:interactable at (24, 22) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_shrine-north_pedestal:interactable at (24, 25) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_shrine-east_pedestal:interactable at (27, 27) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_shrine-west_pedestal:interactable at (21, 27) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_shrine-south_pedestal:interactable at (24, 28) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_south-ginger_island_warp_statue:decoration at (11, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_south-docks_parrot_express:interactable at (6, 31) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_south-return_boat:interactable at (19, 43) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_south-south_coast:fishing at (21, 45) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_west-farm_parrot_express:interactable at (74, 9) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_west-bridge_1:bridge at (67, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_west-bridge_1:bridge at (62, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_west-qis_walnut_room_door:door at (20, 22) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_west-door_to_shipwreck_interior:door at (60, 92) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_west-hole_1:interactable at (37, 87) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_west-hole_2:interactable at (41, 86) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_west-hole_3:interactable at (45, 86) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_west-hole_4:interactable at (48, 87) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_west-bridge_2:bridge at (55, 80) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_west-bridge_2:bridge at (52, 80) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_west-island_farm_house_door:door at (77, 39) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_west_cave_1-lion_statue:other at (6, 2) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_west_cave_1-crystal_1:interactable at (3, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_west_cave_1-crystal_2:interactable at (4, 6) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_west_cave_1-crystal_3:interactable at (6, 7) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_west_cave_1-crystal_4:interactable at (8, 6) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-island_west_cave_1-crystal_5:interactable at (9, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-morriss_kiosk:interactable at (21, 25) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-shop_counter:interactable at (10, 24) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-shop_counter:interactable at (10, 25) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-salt:decoration at (3, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-salt:decoration at (3, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-multipurpose_sauce:decoration at (3, 12) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-marinara_sauce:decoration at (3, 13) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-pesto:decoration at (3, 14) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-vegan_sausage:decoration at (3, 15) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-vegan_sausage:decoration at (3, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-coconut_meat:decoration at (3, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-cowboy_sauce:decoration at (3, 18) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-cowboy_sauce:decoration at (3, 19) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-hoisin_sauce[A]:decoration at (4, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-pretzel_snacks:decoration at (4, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-pretzel_snacks:decoration at (4, 12) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-honey_sauce[A]:decoration at (4, 13) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-yeast[A]:decoration at (4, 14) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-sugar_cones[A]:decoration at (4, 15) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-sugar_stars[A]:decoration at (4, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-gummies[A]:decoration at (4, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-fruit_snacks[A]:decoration at (4, 18) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-marinated_mushrooms[A]:decoration at (4, 19) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-low_fat_beans[A]:decoration at (7, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-low_fat_beans[A]:decoration at (7, 12) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-white_fungus_soda[A]:decoration at (7, 13) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-powdered_breakfast[A]:decoration at (7, 14) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-powdered_breakfast[A]:decoration at (7, 15) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-powdered_wine[A]:decoration at (7, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-canned_scrambled_eggs[A]:decoration at (7, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-canned_fish[A]:decoration at (7, 18) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-canned_meals[A]:decoration at (7, 19) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-canned_meals[A]:decoration at (7, 20) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-protein_bars:decoration at (8, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-protein_bars:decoration at (8, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-protein_shakes:decoration at (8, 12) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-protein_powder:decoration at (8, 13) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-protein_powder:decoration at (8, 14) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-jitter_juice:decoration at (8, 15) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-explosion_juice:decoration at (8, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-blue_alien_energy:decoration at (8, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-hyper_juice:decoration at (8, 18) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-joja_cola_amped:decoration at (8, 19) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-joja_cola_amped:decoration at (8, 20) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-sugar_free_lollipop:decoration at (11, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-sugar_free_lollipop:decoration at (11, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-drinkable_frosting:decoration at (11, 12) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-drinkable_frosting:decoration at (11, 13) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-cocoa_zeppelins:decoration at (11, 14) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-silly_sauce:decoration at (11, 15) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-grape_nibble_pebbles:decoration at (11, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-grape_nibble_pebbles:decoration at (11, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-strawberry_lollipops:decoration at (11, 18) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-sugar_orbs:decoration at (11, 19) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-24_grain_bread:decoration at (12, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-24_grain_bread:decoration at (12, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-11_grain_bread:decoration at (12, 12) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-wheat_bread:decoration at (12, 13) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-oat_bread:decoration at (12, 14) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-brown_bread:decoration at (12, 15) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-rye_bread:decoration at (12, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-sourdough_bread:decoration at (12, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-bread:decoration at (12, 18) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-pancakes:decoration at (12, 19) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-maple_sauce:decoration at (15, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-maple_syrup:decoration at (15, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-cooking_oil:decoration at (15, 12) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-corn_oil:decoration at (15, 13) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-synthetic_butter:decoration at (15, 14) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-powdered_cream:decoration at (15, 15) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-powdered_butter:decoration at (15, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-joja_oil:decoration at (15, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-canola_oil:decoration at (15, 18) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-olive_oil:decoration at (15, 19) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-olive_oil:decoration at (15, 20) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-marshmallows:decoration at (16, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-hair_gel:decoration at (16, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-hair_gel:decoration at (16, 12) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-floss:decoration at (16, 13) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-mouthwash:decoration at (16, 14) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-toothpaste:decoration at (16, 15) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-hand_soap:decoration at (16, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-multipurpose_detergent:decoration at (16, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-laundry_detergent:decoration at (16, 18) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-laundry_detergent:decoration at (16, 19) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-laundry_detergent:decoration at (16, 20) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-taco_sauce_for_babies:decoration at (19, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-grannys_sauce:decoration at (19, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-very_mild_sauce:decoration at (19, 12) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-mild_sauce:decoration at (19, 13) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-take_me_to_the_emergency_room_sauce:decoration at (19, 14) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-unbearable_torturous_blaze_sauce:decoration at (19, 15) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-searing_pain_sauce:decoration at (19, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-inferno_sauce:decoration at (19, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-fire_sauce:decoration at (19, 18) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-hot_sauce:decoration at (19, 19) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-hoisin_sauce[B]:decoration at (20, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-churro_kit:decoration at (20, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-churro_kit:decoration at (20, 12) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-honey_sauce[B]:decoration at (20, 13) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-yeast[B]:decoration at (20, 14) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-sugar_cones[B]:decoration at (20, 15) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-sugar_stars[B]:decoration at (20, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-gummies[B]:decoration at (20, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-fruit_snacks[B]:decoration at (20, 18) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-marinated_mushrooms[B]:decoration at (20, 19) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-canned_soup:decoration at (23, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-canned_soup:decoration at (23, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-white_bread:decoration at (23, 12) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-canned_shrimp:decoration at (23, 13) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-shrimp_snack:decoration at (23, 14) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-budget_wine:decoration at (23, 15) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-x-treme_chipz:decoration at (23, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-pure_gluten:decoration at (23, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-joja_meal:decoration at (23, 18) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-canned_pasta:decoration at (23, 19) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-ranch_chips:decoration at (24, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-ranch_chips:decoration at (24, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-smokehouse_chips:decoration at (24, 12) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-cinnamon_sugar_chips:decoration at (24, 13) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-sugar_cane_chips:decoration at (24, 14) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-inferno_chips:decoration at (24, 15) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-inferno_chips:decoration at (24, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-carbo_cones:decoration at (24, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-carbo_cones:decoration at (24, 18) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-corn_flour:decoration at (24, 19) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-low_fat_beans[B]:decoration at (28, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-low_fat_beans[B]:decoration at (28, 12) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-white_fungus_soda[B]:decoration at (28, 13) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-powdered_breakfast[B]:decoration at (28, 14) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-powdered_breakfast[B]:decoration at (28, 15) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-powdered_wine[B]:decoration at (28, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-canned_scrambled_eggs[B]:decoration at (28, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-canned_fish[B]:decoration at (28, 18) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-jojamart-canned_meals[B]:decoration at (28, 19) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-josh_house-tv:decoration at (15, 20) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-josh_house-tv:decoration at (16, 20) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bookshelf:decoration at (17, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bookshelf:decoration at (18, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-fridge:decoration at (5, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-josh_house-evelyn_and_georges_room_door:door at (5, 9) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-josh_house-alexs_room_door:door at (10, 9) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-josh_house-radio:decoration at (3, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-josh_house-magazine:decoration at (11, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-josh_house-alexs_bookshelf:decoration at (12, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-josh_house-alexs_bookshelf:decoration at (13, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-josh_house-alexs_drawer:decoration at (17, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-josh_house-alexs_drawer:decoration at (18, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-josh_house-dumbbell:decoration at (14, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-josh_house-gridball:door at (23, 45) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-josh_house-gridball_helmet:decoration at (23, 6) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-josh_house-evelyns_stove:container at (3, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-manor_house-town_ledger_book:interactable at (2, 5) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-manor_house-marriage_log_book:interactable at (3, 5) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-manor_house-lost_and_found_box:interactable at (4, 5) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-manor_house-mayors_room_door:door at (16, 9) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-manor_house-mayors_oven:decoration at (7, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-manor_house-mayors_fridge:decoration at (9, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-mermaid_house-clam_shell_1:interactable at (2, 6) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-mermaid_house-clam_shell_2:interactable at (3, 6) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-mermaid_house-clam_shell_3:interactable at (4, 6) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-mermaid_house-clam_shell_4:interactable at (5, 6) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-mermaid_house-clam_shell_5:interactable at (6, 6) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-minecart:interactable at (11, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-minecart:interactable at (12, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-mine-quarry_mine_ladder:door at (67, 9) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-mountain-mine_bridge:bridge at (47, 7) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-mountain-quarry_bridge:bridge at (90, 26) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-minecart:interactable at (124, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-minecart:interactable at (125, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-mountain-bridge_1:bridge at (57, 30) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-mountain-bridge_2:bridge at (61, 21) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-mountain-mountain_warp_statue:decoration at (31, 20) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-mountain-science_house_secondary_door:door at (8, 20) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-lake:fishing at (61, 37) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-movie_theater-concessions_counter:interactable at (7, 6) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-movie_theater-crane_game:interactable at (1, 8) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-movie_theater-crane_game:interactable at (2, 8) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-movie_theater-theater_door:door at (13, 3) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-npc-crane_man:npc at (2, 9) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-qi_nut_room-perfection_tracker:interactable at (13, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-qi_nut_room-vending_machine:interactable at (11, 3) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-qi_nut_room-special_order_board:interactable at (3, 3) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-railroad-empty_box:container at (45, 40) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-railroad-dumpster:container at (28, 36) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-railroad-dumpster:container at (29, 36) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-railroad-boulder:decoration at (11, 38) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-railroad-summit_boulder:decoration at (24, 35) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-railroad-summit_boulder:decoration at (25, 35) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bench:furniture at (38, 40) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bench:furniture at (39, 40) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bench:furniture at (40, 40) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-railroad-water:water at (14, 54) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-railroad-water:water at (15, 54) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-railroad-water:water at (16, 54) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-railroad-water:water at (14, 55) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-railroad-water:water at (15, 55) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-railroad-water:water at (16, 55) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-railroad-water:water at (14, 56) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-railroad-water:water at (15, 56) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-railroad-water:water at (16, 56) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-shop_counter:interactable at (14, 19) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-saloon-journey_of_the_prairie_king_arcade:interactable at (33, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-saloon-junimo_kart_arcade:interactable at (35, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-saloon-joja_vending_machine:interactable at (37, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-saloon-joja_vending_machine:interactable at (38, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-saloon-jukebox:interactable at (1, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-saloon-jukebox:interactable at (2, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-saloon-gus_fridge:container at (18, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-saloon-gus_room_door:door at (20, 9) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-saloon-dining_room_door:door at (11, 9) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-saloon-living_area_door:door at (3, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-saloon-living_area_door:door at (4, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-saloon-gus_radio:decoration at (16, 6) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-saloon-lockbox:container at (28, 7) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-saloon-barstool[1]:furniture at (7, 19) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-saloon-barstool[2]:furniture at (13, 20) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-saloon-barstool[3]:furniture at (15, 20) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-saloon-barstool[4]:furniture at (19, 20) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-saloon-barstool[5]:furniture at (20, 18) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-stool[1]:furniture at (3, 19) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-stool[2]:furniture at (4, 21) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-stool[3]:furniture at (9, 21) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-stool[4]:furniture at (2, 22) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-stool[5]:furniture at (12, 22) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-stool[6]:furniture at (16, 23) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-saloon-table[1]:decoration at (3, 20) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-saloon-table[1]:decoration at (4, 20) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-saloon-table[2]:decoration at (10, 22) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-saloon-table[2]:decoration at (11, 22) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-saloon-table[3]:decoration at (1, 23) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-saloon-table[3]:decoration at (2, 23) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-saloon-table[4]:decoration at (17, 23) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-saloon-table[4]:decoration at (18, 23) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-sam_house-radio:decoration at (6, 12) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-sam_house-vincent_room_door:door at (11, 18) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-sam_house-toy_chest:container at (12, 21) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-sam_house-sam_room_door:door at (12, 14) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-sam_house-jodi_room_door:door at (17, 6) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-sam_house-sam_drawer:decoration at (7, 12) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-sam_house-sam_drawer:decoration at (8, 12) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bookshelf:decoration at (17, 12) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bookshelf:decoration at (18, 12) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-fridge:decoration at (7, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-shop_counter:interactable at (2, 6) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-shop_counter:interactable at (8, 19) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-science_house-sebastian_room_entrance:door at (12, 21) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-science_house-robin_and_demetrius_room_entrance:door at (13, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-science_house-maru_room_entrance:door at (7, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-science_house-robin_wood_pile:container at (11, 19) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-science_house-beaker_set:decoration at (17, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-science_house-microscope:decoration at (19, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-science_house-stereo_microscope:decoration at (23, 20) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bookshelf:decoration at (16, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bookshelf:decoration at (17, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-science_house-maru_device:decoration at (6, 6) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-science_house-poster:decoration at (6, 3) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-science_house-computer:decoration at (9, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-fridge:decoration at (27, 8) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-oven:decoration at (30, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-sebastian_room-room_door:door at (1, 3) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-sebastian_room-sebastian_radio:decoration at (3, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-sebastian_room-graphic_novel:decoration at (10, 6) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-sebastian_room-computer:decoration at (7, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-shop_counter:interactable at (4, 18) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-shop_counter:interactable at (5, 18) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-seed_shop-backpack_upgrade:interactable at (7, 18) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-seed_shop-pierres_bin:interactable at (19, 28) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-seed_shop-shrine_of_yoba:decoration at (37, 17) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-fridge:decoration at (39, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-seed_shop-abigails_room_door:door at (13, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-seed_shop-pierre_and_carolines_room_door:door at (20, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-seed_shop-living_area_door:door at (14, 16) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-sewer-exit_ladder:door at (16, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-sewer-statue_of_uncertainty:interactable at (8, 20) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-sewer-mutant_bug_lair:door at (3, 19) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-sewer-sewage_pool:fishing at (17, 29) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-skull_cave-skull_cavern_door:door at (3, 3) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-slime_hutch-water_trough_1:other at (16, 6) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-slime_hutch-water_trough_2:other at (16, 7) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-slime_hutch-water_trough_3:other at (16, 8) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-slime_hutch-water_trough_4:other at (16, 9) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-npc-captain:npc at (2, 9) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-submarine-deep_ocean:fishing at (8, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-calender_board:interactable at (41, 56) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-daily_quest_board:interactable at (42, 56) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-sewer:door at (34, 95) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-sewer:door at (35, 95) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-sewer:door at (34, 96) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-sewer:door at (35, 96) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-ice_cream_stand:interactable at (88, 92) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-minecart:interactable at (105, 79) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-minecart:interactable at (106, 79) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-clinic_sign:decoration at (37, 56) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-general_store_sign:decoration at (45, 56) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-faded_gravestone:decoration at (42, 85) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-mona_grave:decoration at (47, 86) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-dwarvish_headstone:decoration at (51, 86) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-unknown_gravestone:decoration at (42, 90) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-brown_box:container at (100, 66) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-joja_mart_trash:container at (110, 56) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-1_river_road_trash:container at (52, 63) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-stardew_saloon_trash:container at (47, 70) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-blacksmith_trash:container at (97, 80) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-1_willow_lane_trash:container at (13, 86) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-manor_trash:container at (56, 86) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-2_willow_lane_trash:container at (19, 89) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-museum_trash:container at (108, 91) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-river:fishing at (94, 10) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-joja_bridge:bridge at (92, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-joja_bridge:bridge at (93, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-joja_bridge:bridge at (94, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-joja_bridge:bridge at (95, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-joja_bridge:bridge at (96, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-beach_bridge:bridge at (75, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-beach_bridge:bridge at (76, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-beach_bridge:bridge at (77, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-beach_bridge:bridge at (78, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-beach_bridge:bridge at (79, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-beach_bridge:bridge at (80, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-beach_bridge:bridge at (81, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-beach_bridge:bridge at (82, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-beach_bridge:bridge at (75, 5) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-beach_bridge:bridge at (76, 5) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-beach_bridge:bridge at (77, 5) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-beach_bridge:bridge at (78, 5) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-beach_bridge:bridge at (79, 5) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-beach_bridge:bridge at (80, 5) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-beach_bridge:bridge at (81, 5) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-beach_bridge:bridge at (82, 5) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bench[1]:furniture at (25, 21) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bench[1]:furniture at (26, 21) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bench[1]:furniture at (27, 21) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bench[2]:furniture at (20, 26) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bench[2]:furniture at (20, 27) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bench[3]:furniture at (33, 26) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bench[3]:furniture at (33, 27) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bench[4]:furniture at (16, 57) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bench[4]:furniture at (16, 58) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bench[5]:furniture at (17, 63) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bench[5]:furniture at (18, 63) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bench[6]:furniture at (42, 77) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bench[6]:furniture at (43, 77) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bench[6]:furniture at (44, 77) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bench[6]:furniture at (45, 77) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bench[7]:furniture at (41, 78) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bench[7]:furniture at (41, 79) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bench[8]:furniture at (46, 78) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bench[8]:furniture at (46, 79) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-smelter:decoration at (100, 79) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-smelter:decoration at (101, 79) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-smelter:decoration at (100, 80) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-smelter:decoration at (101, 80) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-fountain:water at (24, 25) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-fountain:water at (25, 25) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-fountain:water at (26, 25) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-fountain:water at (27, 25) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-fountain:water at (28, 25) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-fountain:water at (24, 26) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-fountain:water at (25, 26) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-fountain:water at (26, 26) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-fountain:water at (27, 26) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-fountain:water at (28, 26) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-fountain:water at (24, 27) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-fountain:water at (25, 27) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-fountain:water at (26, 27) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-fountain:water at (27, 27) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-fountain:water at (28, 27) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-fountain:water at (24, 28) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-fountain:water at (25, 28) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-fountain:water at (26, 28) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-fountain:water at (27, 28) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-town-fountain:water at (28, 28) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-trailer-penny_room_door:door at (6, 7) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bookshelf:decoration at (5, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-bookshelf:decoration at (6, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-trailer-book:decoration at (2, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-trailer-magazine:decoration at (1, 9) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-trailer-pam_kitchen:container at (10, 6) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-trailer-pam_kitchen:container at (10, 6) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-tunnel-safe:container at (17, 6) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-dark_pool:fishing at (27, 13) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tiles-mine-icy_pool:fishing at (27, 13) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-mine-lava_pool:fishing at (27, 13) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-undergroundmine77377-grim_reaper_statue:interactable at (29, 6) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-undergroundmine77377-grim_reaper_statue:interactable at (30, 6) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-volcanodungeon5-dwarf_shop:interactable at (36, 30) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-witch_hut-wizard_basement_rune:door at (11, 11) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-witch_hut-dark_shrine_of_memory:interactable at (7, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-witch_hut-dark_shrine_of_memory:interactable at (7, 5) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-witch_hut-dark_shrine_of_night_terrors:interactable at (12, 5) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-witch_hut-dark_shrine_of_night_terrors:interactable at (12, 6) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-witch_hut-dark_shrine_of_selfishness:interactable at (2, 5) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-witch_hut-dark_shrine_of_selfishness:interactable at (2, 6) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-witch_swamp-witch_cave_rune:door at (20, 42) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-witch_swamp-witch_hut_door:door at (20, 20) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-witch_warp_cave-witch_swamp_rune:door at (4, 5) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-wizard_house-basement_door:door at (4, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-wizard_house-magic_buildings_book:interactable at (2, 13) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-wizard_house_basement-exit_ladder:door at (4, 3) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-wizard_house_basement-witch_hut_rune:door at (2, 5) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-wizard_house_basement-shrine_of_illusions:interactable at (12, 4) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-woods-old_master_cannoli:interactable at (8, 7) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-woods-old_master_cannoli:interactable at (9, 7) } to layer stardew-access.
[15:32:25 DEBUG Stardew Access] AccessibleTileManager: Adding tile AccessibleTile { static_tile-common-pond:fishing at (12, 26) } to layer stardew-access.
[15:32:25 TRACE Stardew Access] TryLoadNestedJson: Loaded 475 entries from tiles.json.
[15:32:25 TRACE Stardew Access] tiles_user.json file not found: Could not find file '/Users/patricus/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods/stardew-access/assets/TileData/tiles_user.json'.
[15:32:25 WARN Stardew Access] [TryLoadNestedJson] Failed to load or parse tiles_user.json
[15:32:25 INFO Stardew Access] Successfully initialized tile data.
[15:32:25 TRACE game] Signing into GalaxySDK
[15:32:25 TRACE SMAPI] Generic Mod Config Menu loaded asset 'Mods/GenericModConfigMenu/ConfigButton'.
[15:32:25 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:116 Y:131 Width:1280 Height:720}
[15:32:25 TRACE Stardew Access] First WindowResized.
[15:32:25 DEBUG Stardew Access] Initializing FluentApi
[15:32:25 TRACE Stardew Access] Accessed mod-provided API (Shockah.ProjectFluent.FluentApi) for Project Fluent.
[15:32:25 DEBUG Stardew Access] CurrentLocale is en-US; DefaultLocale is en-US.
[15:32:25 TRACE Stardew Access] Adding locale data
[15:32:25 TRACE Stardew Access] Added 52 locale entries.
[15:32:25 TRACE Stardew Access] Adding regional locale data
[15:32:25 TRACE Stardew Access] The data dictionary is null. Skipping adding items for key 'irregulars'.
[15:32:25 DEBUG Stardew Access] No regional irregular plural entries found.
[15:32:25 TRACE Stardew Access] Adding locale data
[15:32:25 TRACE Stardew Access] Added 32 locale entries.
[15:32:25 TRACE Stardew Access] Adding regional locale data
[15:32:25 TRACE Stardew Access] The data dictionary is null. Skipping adding items for key 'consonant_o_exceptions'.
[15:32:25 DEBUG Stardew Access] No regional consonant-o exception plural entries found.
[15:32:25 TRACE Stardew Access] Added 1 items for the key "drop".
[15:32:25 TRACE Stardew Access] Added 2 items for the key "lump".
[15:32:25 TRACE Stardew Access] Added 1 items for the key "nugget".
[15:32:25 TRACE Stardew Access] Added 23 items for the key "pair".
[15:32:25 TRACE Stardew Access] Added 8 items for the key "piece".
[15:32:25 TRACE Stardew Access] Added 2 items for the key "sack".
[15:32:25 TRACE Stardew Access] Added 1 items for the key "strand".
[15:32:25 DEBUG Stardew Access] No regional modified irregular plural entries found.
[15:32:25 TRACE Stardew Access] Removed OnFirstWindowResized
[15:32:26 TRACE game] Galaxy auth success
[15:32:26 TRACE game] Galaxy signed in
[15:32:26 TRACE game] Galaxy logged on
[15:32:53 DEBUG Stardew Access] Simulating left mouse click
[15:32:54 TRACE SMAPI] Synchronizing 'Find Save Games' task...
[15:32:55 TRACE SMAPI] task complete.
[15:32:57 DEBUG Stardew Access] Simulating left mouse click
[15:32:59 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
[15:32:59 TRACE SMAPI] Game loader synchronizing...
[15:32:59 TRACE game] getLoadEnumerator('treeland_347999228')
[15:32:59 TRACE game] regular stream detected...
[15:32:59 TRACE SMAPI] Synchronizing 'Load_Deserialize' task...
[15:33:01 TRACE SMAPI] task complete.
[15:33:01 TRACE SMAPI] Synchronizing 'Load_LoadForNewGame' task...
[15:33:02 TRACE SMAPI] task complete.
[15:33:02 TRACE SMAPI] Synchronizing 'Load_Farmer' task...
[15:33:02 TRACE SMAPI] task complete.
[15:33:02 TRACE SMAPI] Synchronizing 'Load_Locations' task...
[15:33:02 TRACE SMAPI] task complete.
[15:33:02 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
[15:33:02 TRACE game] getLoadEnumerator() exited, elapsed = '00:00:03.2481629'
[15:33:02 TRACE game] setupEventCommands() registered '130' methods
[15:33:02 TRACE SMAPI] Game loader done.
[15:33:02 DEBUG Stardew Access] Switched from StardewValley.Menus.TitleMenu menu, performing cleanup...
[15:33:03 TRACE Stardew Access] AccessibleTileManager.CreateLocation: Creating new AccessibleLocation FarmHouse
[15:33:03 TRACE Stardew Access] AccessibleTileManager: found static data for location FarmHouse
[15:33:03 TRACE Stardew Access] AccessibleTileManager.EnsureLocationLoaded: Created AccessibleLocation for FarmHouse.
[15:33:03 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:116 Y:131 Width:1280 Height:720}
[15:33:03 TRACE SMAPI] Context: loaded save 'treeland_347999228', starting summer 7 Y1, locale set to . Single-player.
[15:33:03 TRACE Stardew Access] TryLoadNestedJson: Loaded 30 entries from ParentSheetIndexes.json.
[15:33:03 TRACE Stardew Access] TryLoadNestedJson: Loaded 7 entries from BundleLocations.json.
[15:33:03 TRACE Stardew Access] TryLoadNestedJson: Loaded 1 entries from DoorTileIndexes.json.
[15:33:03 DEBUG Stardew Access] Category: Door | Object: Farm Entrance
[15:33:03 DEBUG Stardew Access] Refreshing buildlist...
[15:33:03 INFO Stardew Access] Available buildings:
Index 0: Shipping Bin at 71x and 14y
Index 1: Greenhouse at 25x and 10y
Open command menu and use pageup and pagedown to check the list
[15:33:04 DEBUG Stardew Access] Category: Furniture | Object: Double Bed
[15:33:04 DEBUG Stardew Access] Category: Door | Object: Farm Entrance
[15:33:05 DEBUG Stardew Access] Attempt pathfinding.
[15:33:09 DEBUG Stardew Access] Move Direction: 2
[15:33:09 TRACE game] Warping to Farm
[15:33:10 TRACE Stardew Access] AccessibleTileManager.CreateLocation: Creating new AccessibleLocation Farm
[15:33:10 TRACE Stardew Access] AccessibleTileManager: found static data for location Farm
[15:33:10 TRACE Stardew Access] AccessibleTileManager.EnsureLocationLoaded: Created AccessibleLocation for Farm.
[15:33:10 TRACE Stardew Access] TileUtils.CleanupMaps: Removing 2stale maps.
[15:33:11 DEBUG Stardew Access] Category: Door | Object: FarmHouse Door
[15:33:11 DEBUG Stardew Access] Category: Furniture | Object: Chicken Statue
[15:33:11 DEBUG Stardew Access] Category: Interactable | Object: Mail Box
[15:33:13 DEBUG Stardew Access] Attempt pathfinding.
[15:33:15 DEBUG Stardew Access] Simulating left mouse click
[15:33:19 DEBUG Stardew Access] Closed StardewValley.Menus.LetterViewerMenu menu, performing cleanup...
[15:33:19 DEBUG Stardew Access] Switched from StardewValley.Menus.LetterViewerMenu menu, performing cleanup...
[15:33:20 DEBUG Stardew Access] Simulating left mouse click
[15:33:20 DEBUG Stardew Access] Switched from StardewValley.Menus.DialogueBox menu, performing cleanup...
[15:33:20 DEBUG Stardew Access] Simulating left mouse click
[15:33:21 DEBUG Stardew Access] Simulating left mouse click
[15:33:21 DEBUG Stardew Access] Simulating left mouse click
[15:33:21 DEBUG Stardew Access] Simulating left mouse click
[15:33:21 DEBUG Stardew Access] Switched from StardewValley.Menus.DialogueBox menu, performing cleanup...
[15:33:22 DEBUG Stardew Access] Simulating left mouse click
[15:33:22 DEBUG Stardew Access] Switched from StardewValley.Menus.DialogueBox menu, performing cleanup...
[15:33:23 TRACE game] Disconnected: ClosedGame
[15:33:23 TRACE SMAPI] Disposing...
[15:33:23 TRACE SMAPI] Disposing the content coordinator. Content managers will no longer be usable after this point.
I removed the log and launched the game, and let the bug manifest, I'm learning c#, so I might actually help someday 💯
fixed after updating my repos, but new issue occurred
hello. mod is just interacting with stuff nearby without my input, could you help me troubleshoot it or fix it?