[Features] The skipping condition (Context.IsPlayerFree) is moved into the Update() method of each feature (from MainClass::OnUpdateTicked()). This results in more control over when to skip the update logic.
Updated binary files in ref/ used for build workflow.
[Fast Forward CI] tile_viewer_improv merged into development...\<br\/>Copied the changelogs from pull request body to docs/changelogs/latest.md...\<br\/>Pushed the changes to origin.
Changelog
New Features
ReadFlooringKey
. An alternate toflooring
command. (unset by default); #403refut
, to refresh user tiles file while in-game; #404Feature Updates
Bug Fixes
Tile Tracker Changes
Misc
Active
suffix to pressed pressure padsTranslation Changes
commands-other-refresh_user_tiles
=User tiles refreshed!
tile-volcano_dungeon-pressure_pad
= Update English ValueDevelopment Chores
Context.IsPlayerFree
) is moved into theUpdate()
method of each feature (fromMainClass::OnUpdateTicked()
). This results in more control over when to skip the update logic.