I'm sorry for asking about the same thing FAQ partially answers, but I wanted to ask it exactly because of this partiality.
wNim is Windows-only and I get that. The question I have is - is there any chance this will change, or not at all?
I ask that because I write my game for Win/Linux/MacOS and I decided to pick Nim for its mod editor. The thing is, there is huge lack of GUI libraries that are simple, yet have enough capabilities - Nigui is superb, but gives very little elements to work with. wNim, on the other case, fixes all lacking features Nigui, has similarly good system of widgets, is maintained, but... exactly, doesn't have this portability.
Having mod editor work for the same platforms my game is planned would be way more beneficial than making it Windows-only, so I'd love if there were plans to do it in any foreseeable future.
I'm sorry for asking about the same thing FAQ partially answers, but I wanted to ask it exactly because of this partiality.
wNim is Windows-only and I get that. The question I have is - is there any chance this will change, or not at all?
I ask that because I write my game for Win/Linux/MacOS and I decided to pick Nim for its mod editor. The thing is, there is huge lack of GUI libraries that are simple, yet have enough capabilities - Nigui is superb, but gives very little elements to work with. wNim, on the other case, fixes all lacking features Nigui, has similarly good system of widgets, is maintained, but... exactly, doesn't have this portability. Having mod editor work for the same platforms my game is planned would be way more beneficial than making it Windows-only, so I'd love if there were plans to do it in any foreseeable future.