khchen / wNim

Nim's Windows GUI Framework
MIT License
327 stars 17 forks source link

Is there a chance for wNim to support multiple platforms at all? #116

Open Toma400 opened 1 year ago

Toma400 commented 1 year ago

I'm sorry for asking about the same thing FAQ partially answers, but I wanted to ask it exactly because of this partiality.

wNim is Windows-only and I get that. The question I have is - is there any chance this will change, or not at all?

I ask that because I write my game for Win/Linux/MacOS and I decided to pick Nim for its mod editor. The thing is, there is huge lack of GUI libraries that are simple, yet have enough capabilities - Nigui is superb, but gives very little elements to work with. wNim, on the other case, fixes all lacking features Nigui, has similarly good system of widgets, is maintained, but... exactly, doesn't have this portability. Having mod editor work for the same platforms my game is planned would be way more beneficial than making it Windows-only, so I'd love if there were plans to do it in any foreseeable future.

enthus1ast commented 1 year ago

You can always run the editor through wine. Wine runs on macos and linux

khchen commented 4 months ago

I'm sorry, but the answer is that native support for non-Windows systems is not possible, and it will remain so in the future.