The Stevenson-Arce dithering method is supposed to work with
hexagonal pixel lattices. This is why half the elements in the
matrix are null, which gives very poor results in AForge.
My opinion is that it should be completely removed from AForge,
because it gives people the wrong idea that the Stevenson-Arce
algorithm is mediocre (on the intended support, it isn't).
Original issue reported on code.google.com by s...@zoy.org on 15 Nov 2007 at 1:27
Original issue reported on code.google.com by
s...@zoy.org
on 15 Nov 2007 at 1:27